private bool CanShowPanel(SantaSleigh santa) { object result = Interface.Call("MagicPanelCanShow", Name, santa); if (result is bool) { return((bool)result); } return(true); }
private void OnEntitySpawned(SantaSleigh santa) { NextTick(() => { if (!CanShowPanel(santa)) { return; } _activeSleighs.Add(santa); CheckSanta(); }); }
private void OnEntitySpawned(SantaSleigh entity) { HandleEntity(entity); }