void Start() { safeScreenController = GetComponent <SafeScreenController>(); safeScreenView = GetComponent <SafeScreenView>(); rigidbody2d = GetComponent <Rigidbody2D>(); maxYPositionTransform = GameObject.FindGameObjectWithTag("MaxY").transform; minYPositionTransform = GameObject.FindGameObjectWithTag("MinY").transform; originalScale = transform.localScale; maxYPosition = maxYPositionTransform.position.y; minYPosition = minYPositionTransform.position.y; }
void Start() { skeletonAnimation = GetComponentInChildren <SkeletonAnimation>(); safeScreenController = GetComponent <SafeScreenController>(); safeScreenModell = GetComponent <SafeScreenModell>(); }