void Start()
 {
     safeScreenController  = GetComponent <SafeScreenController>();
     safeScreenView        = GetComponent <SafeScreenView>();
     rigidbody2d           = GetComponent <Rigidbody2D>();
     maxYPositionTransform = GameObject.FindGameObjectWithTag("MaxY").transform;
     minYPositionTransform = GameObject.FindGameObjectWithTag("MinY").transform;
     originalScale         = transform.localScale;
     maxYPosition          = maxYPositionTransform.position.y;
     minYPosition          = minYPositionTransform.position.y;
 }
 void Start()
 {
     skeletonAnimation    = GetComponentInChildren <SkeletonAnimation>();
     safeScreenController = GetComponent <SafeScreenController>();
     safeScreenModell     = GetComponent <SafeScreenModell>();
 }