Exemplo n.º 1
0
        public Dictionary <string, HeroInfo> GetHeroes()
        {
            Dictionary <string, HeroInfo> @return = new Dictionary <string, HeroInfo>();

            foreach (ulong key in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(key);
                if (hero == null)
                {
                    continue;
                }

                string name        = GetString(hero.Name) ?? $"Unknown{GUID.Index(key):X}";
                string description = GetDescriptionString(hero.Description);
                string color       = null;

                if (hero.GalleryColor != null)
                {
                    color = hero.GalleryColor.Hex();
                }

                @return[name] = new HeroInfo(key, name, description, color, GetAbilities(hero));
            }

            return(@return);
        }
Exemplo n.º 2
0
        private static IDictionary <ulong, string> GetHeroItemMapping()
        {
            Log("Generating hero to item mapping");
            Dictionary <ulong, string> @return = new Dictionary <ulong, string>();

            foreach (var key in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(key);
                if (hero?.LootboxUnlocks == null)
                {
                    continue;
                }

                string heroName = GetString(hero.Name);

                Dictionary <string, HashSet <ItemInfo> > unlocks = ListHeroUnlocks.GetUnlocksForHero(hero.LootboxUnlocks);

                foreach (KeyValuePair <string, HashSet <ItemInfo> > unlockPair in unlocks)
                {
                    if (unlockPair.Value?.Count == 0 || unlockPair.Value == null)
                    {
                        continue;
                    }

                    foreach (ItemInfo unlock in unlockPair.Value)
                    {
                        @return[unlock.GUID] = heroName;
                    }
                }
            }

            return(@return);
        }
Exemplo n.º 3
0
        public Hero(STUHero hero)
        {
            Name        = GetString(hero.m_0EDCE350);
            Description = GetDescriptionString(hero.m_3446F580);
            Gender      = hero.m_gender;
            Size        = hero.m_heroSize;

            GalleryColor = hero.m_heroColor;

            //if (hero.m_skinThemes != null) {
            //    SkinThemes = new List<HeroSkinTheme>();
            //    foreach (STU_63172E83 skinTheme in hero.m_skinThemes) {
            //        SkinThemes.Add(new HeroSkinTheme(skinTheme));
            //    }
            //}

            if (hero.m_heroLoadout != null)
            {
                Loadouts = new List <Loadout>();
                foreach (teResourceGUID loadout in hero.m_heroLoadout)
                {
                    STULoadout stuLoadout = GetInstance <STULoadout>(loadout);
                    if (stuLoadout == null)
                    {
                        continue;
                    }

                    Loadouts.Add(new Loadout(stuLoadout));
                }
            }
        }
Exemplo n.º 4
0
        public static void Save(ICLIFlags flags, string path, STUHero hero, STUHeroSkin skin, bool quiet = true)
        {
            STUSkinOverride skinOverride = GetInstance <STUSkinOverride>(skin.SkinOverride);

            LoudLog($"Extracting skin {GetString(hero.Name)} {GetFileName(skin.SkinOverride)}");
            Save(flags, GetFileName(skin.SkinOverride), path, hero, "", skinOverride, null, null, quiet);
        }
Exemplo n.º 5
0
        public static Dictionary <string, ProgressionUnlocks> GetUnlocks()
        {
            Dictionary <string, ProgressionUnlocks> @return = new Dictionary <string, ProgressionUnlocks>();

            foreach (ulong key in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(key);
                if (hero == null)
                {
                    continue;
                }

                string name = GetString(hero.m_0EDCE350);
                if (name == null)
                {
                    continue;
                }

                ProgressionUnlocks unlocks = new ProgressionUnlocks(hero);

                @return[name] = unlocks;
            }

            return(@return);
        }
Exemplo n.º 6
0
        public void GetSoundbanks()
        {
            foreach (ulong key in Program.TrackedFiles[0x54])
            {
                STUGenericSettings_HeroSettings settings = GetInstance <STUGenericSettings_HeroSettings>(key);
                if (settings == null)
                {
                    continue;
                }

                Dictionary <ulong, string> categories = new Dictionary <ulong, string>();

                foreach (STUHeroSettingCategory category in settings.m_categories)
                {
                    categories[category.m_identifier] = GetString(category.m_name);
                }

                foreach (STUHeroSpecificSettings heroSpecificSettings in settings.m_heroSpecificSettings)
                {
                    STUHero hero = GetInstance <STUHero>(heroSpecificSettings.m_hero);
                    Console.Out.WriteLine($"{GetString(hero.m_0EDCE350)}:");

                    PrintSettings(settings.m_142A3CA9.Concat(heroSpecificSettings.m_settings).ToArray(), categories);
                }
            }
        }
Exemplo n.º 7
0
        public static Dictionary <string, Dictionary <string, HashSet <ItemInfo> > > GetUnlocks()
        {
            Dictionary <string, Dictionary <string, HashSet <ItemInfo> > > @return = new Dictionary <string, Dictionary <string, HashSet <ItemInfo> > >();

            foreach (ulong key in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(key);
                if (hero == null)
                {
                    continue;
                }

                string name = GetString(hero.Name);
                if (name == null)
                {
                    continue;
                }

                Dictionary <string, HashSet <ItemInfo> > unlocks = GetUnlocksForHero(hero.LootboxUnlocks);
                if (unlocks == null)
                {
                    continue;
                }

                @return[name] = unlocks;
            }

            return(@return);
        }
Exemplo n.º 8
0
        public Dictionary <string, AbilityInfo> GetAbilities(STUHero hero)
        {
            Dictionary <string, AbilityInfo> @return = new Dictionary <string, AbilityInfo>();

            if (hero.Abilities == null)
            {
                return(null);
            }

            foreach (Common.STUGUID ability in hero.Abilities)
            {
                AbilityInfo abi = GetAbility(ability);
                if (abi == null)
                {
                    continue;
                }

                if (abi == null)
                {
                    continue;
                }

                string name = abi.Name == null ? $"Unknown{GUID.Index(ability):X}" : $"{abi.Name}:{GUID.Index(ability):X}";
                @return[name] = abi;
            }

            return(@return);
        }
Exemplo n.º 9
0
Arquivo: Hero.cs Projeto: DearVa/OWLib
        private void Init(STUHero hero, ulong key = default)
        {
            GUID        = (teResourceGUID)key;
            Name        = GetString(hero.m_0EDCE350);
            Description = GetDescriptionString(hero.m_3446F580);
            Gender      = hero.m_gender;
            Size        = hero.m_heroSize;

            GalleryColor = hero.m_heroColor;

            //if (hero.m_skinThemes != null) {
            //    SkinThemes = new List<HeroSkinTheme>();
            //    foreach (STU_63172E83 skinTheme in hero.m_skinThemes) {
            //        SkinThemes.Add(new HeroSkinTheme(skinTheme));
            //    }
            //}

            if (hero.m_heroLoadout != null)
            {
                Loadouts = new List <Loadout>();
                foreach (teResourceGUID loadoutGUID in hero.m_heroLoadout)
                {
                    var loadout = Loadout.GetLoadout(loadoutGUID);
                    if (loadout == null)
                    {
                        continue;
                    }
                    Loadouts.Add(loadout);
                }
            }
        }
Exemplo n.º 10
0
        public void GetHeroes(ICLIFlags toolFlags)
        {
            string basePath;

            if (toolFlags is ExtractFlags flags)
            {
                basePath = flags.OutputPath;
            }
            else
            {
                throw new Exception("no output path");
            }

            foreach (ulong key in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(key);
                if (hero == null)
                {
                    continue;
                }

                Dictionary <string, HashSet <ItemInfo> > unlocks = ListHeroUnlocks.GetUnlocksForHero(hero.LootboxUnlocks);
                if (unlocks == null)
                {
                    continue;
                }
                List <ItemInfo> skins       = unlocks.SelectMany(x => x.Value.Where(y => y.Type == "Skin")).ToList();
                List <ItemInfo> weaponSkins = unlocks.SelectMany(x => x.Value.Where(y => y.Type == "Weapon")).ToList();

                foreach (ItemInfo skin in skins)
                {
                    Skin.Save(flags, $"{basePath}\\HeroSkinDebug", hero, skin.Rarity, skin.Unlock as STUUnlock_Skin, weaponSkins, null, false);
                }
            }
        }
Exemplo n.º 11
0
        public void ExtractHeroes(ICLIFlags toolFlags)
        {
            string basePath;

            if (toolFlags is ExtractFlags flags)
            {
                basePath = flags.OutputPath;
            }
            else
            {
                throw new Exception("no output path");
            }

            const string container = "DebugCombo";

            foreach (ulong key in TrackedFiles[0x75])
            {
                // if (GUID.Index(key) != 0xDEADBEEF) continue;

                STUHero hero     = GetInstance <STUHero>(key);
                string  heroName = GetString(hero.Name);

                if (heroName != "Tracer")
                {
                    continue;
                }

                Stopwatch       stopwatch = Stopwatch.StartNew();
                Combo.ComboInfo info      = new Combo.ComboInfo();
                Combo.Find(info, hero.EntityHeroSelect);
                Combo.Find(info, hero.EntityHighlightIntro);
                Combo.Find(info, hero.EntityMain);
                Combo.Find(info, hero.EntityPlayable);
                Combo.Find(info, hero.EntityThirdPerson);
                info.SetEntityName(hero.EntityHeroSelect, $"{heroName}-HeroSelect");
                info.SetEntityName(hero.EntityHighlightIntro, $"{heroName}-HighlightIntro");
                info.SetEntityName(hero.EntityMain, $"{heroName}-Main");
                info.SetEntityName(hero.EntityPlayable, $"{heroName}-Playable");
                info.SetEntityName(hero.EntityThirdPerson, $"{heroName}-Thirdperson");
                stopwatch.Stop();
                long newTime = stopwatch.ElapsedMilliseconds;

                SaveLogic.Combo.Save(flags, Path.Combine(basePath, heroName), info);

                // stopwatch.Reset();
                // stopwatch.Start();
                //
                // HashSet<ModelInfo> models = new HashSet<ModelInfo>();
                // Model.FindModels(models, hero.EntityHeroSelect);
                // Model.FindModels(models, hero.EntityHighlightIntro);
                // Model.FindModels(models, hero.EntityMain);
                // Model.FindModels(models, hero.EntityPlayable);
                // Model.FindModels(models, hero.EntityThirdPerson);
                // stopwatch.Stop();
                // long oldTime = stopwatch.ElapsedMilliseconds;
            }
        }
Exemplo n.º 12
0
Arquivo: Hero.cs Projeto: DearVa/OWLib
        public Hero(ulong key)
        {
            STUHero stu = GetInstance <STUHero>(key);

            if (stu == null)
            {
                return;
            }
            Init(stu, key);
        }
Exemplo n.º 13
0
        public static void Save(ICLIFlags flags, string path, STUHero hero, string rarity, STUUnlock_Skin skin, List <ItemInfo> weaponSkins, List <STULoadout> abilities, bool quiet = true)
        {
            if (skin == null)
            {
                return;
            }
            LoudLog($"Extracting skin {GetString(hero.Name)} {GetString(skin.CosmeticName)}");
            if (weaponSkins == null)
            {
                weaponSkins = new List <ItemInfo>();
            }

            STUSkinOverride skinOverride = GetInstance <STUSkinOverride>(skin.SkinResource);

            Save(flags, GetString(skin.CosmeticName).TrimEnd(' '), path, hero, rarity, skinOverride, weaponSkins, abilities, quiet);
        }
Exemplo n.º 14
0
        public Dictionary <teResourceGUID, Hero> GetHeroes()
        {
            Dictionary <teResourceGUID, Hero> @return = new Dictionary <teResourceGUID, Hero>();

            foreach (teResourceGUID key in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(key);
                if (hero == null)
                {
                    continue;
                }

                @return[key] = new Hero(hero);
            }

            return(@return);
        }
Exemplo n.º 15
0
        public VoiceSet(STUHero hero)
        {
            STUVoiceSetComponent voiceSetComponent = GetInstance <STUVoiceSetComponent>(hero.m_gameplayEntity);

            if (voiceSetComponent?.m_voiceDefinition == null)
            {
                Debugger.Log(0, "DataTool.DataModels.VoiceSet", "Hero VoiceSet not found");
                return;
            }
            STUVoiceSet set = GetInstance <STUVoiceSet>(voiceSetComponent.m_voiceDefinition);

            if (set == null)
            {
                return;
            }

            Init(set);
        }
Exemplo n.º 16
0
        public void ListAnimBlendTrees()
        {
            List <ulong> blendTreeSets = new List <ulong>();

            // this is posthash
            foreach (ulong heroKey in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(heroKey);
                if (GetString(hero?.Name) != "Tracer")
                {
                    continue;
                }
                foreach (Common.STUGUID heroEntity in new [] { hero.EntityHeroSelect, hero.EntityHighlightIntro, hero.EntityMain, hero.EntityPlayable, hero.EntityThirdPerson })
                {
                    STUModelComponent modelComponent = GetInstance <STUModelComponent>(heroEntity);
                    if (modelComponent?.AnimBlendTreeSet == null)
                    {
                        continue;
                    }
                    blendTreeSets.Add(modelComponent.AnimBlendTreeSet);
                }
            }

            // add breakpoint and copy from posthash thing (yes I'm sorry)
            // blendTreeSets = new List<ulong> {
            //     18014398509483732, 18014398509483760, 18014398509483769, 18014398509483562, 18014398509483771  // orisa
            // };
            blendTreeSets = new List <ulong> {
                18014398509482072, 18014398509483458, 18014398509483479, 18014398509481986, 18014398509483575  // tracer
            };

            // this is prehash
            // foreach (ulong key in TrackedFiles[0x21]) {
            //     if (!blendTreeSets.Contains(key)) continue;
            //     STUAnimBlendTreeSet animBlendTreeSet = GetInstance<STUAnimBlendTreeSet>(key);
            //
            //     if (animBlendTreeSet?.BlendTreeItems == null) continue;
            //     foreach (STUAnimBlendTreeSet_BlendTreeItem blendTreeItem in animBlendTreeSet.BlendTreeItems) {
            //         if (blendTreeItem.m_45C6E995 == null) continue;
            //         STUAnimNode_Strafe8Way strafe8Way = GetInstance<STUAnimNode_Strafe8Way>(blendTreeItem.m_45C6E995);
            //         if (strafe8Way != null) Debugger.Break();
            //     }
            // }
        }
Exemplo n.º 17
0
        public Dictionary <string, Hero> GetHeroes()
        {
            Dictionary <string, Hero> @return = new Dictionary <string, Hero>();

            foreach (ulong key in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(key);
                if (hero == null)
                {
                    continue;
                }

                string name = GetString(hero.m_0EDCE350) ?? $"Unknown{teResourceGUID.Index(key):X}";

                @return[name] = new Hero(key, hero);
            }

            return(@return);
        }
Exemplo n.º 18
0
        private void Init(STUHero hero, ulong key = default)
        {
            STU          = hero;
            GUID         = (teResourceGUID)key;
            Name         = GetString(hero.m_0EDCE350);
            Description  = GetDescriptionString(hero.m_3446F580);
            Class        = GetNullableGUIDName(hero.m_category);
            Gender       = hero.m_gender;
            Size         = hero.m_heroSize;
            GalleryColor = hero.m_heroColor;
            Color        = GalleryColor.ToHex();
            sRGBColor    = GalleryColor.ToNonLinear().ToHex();
            SupportsAi   = hero.m_906C3711 > 0;
            IsHero       = hero.m_62746D34 > 0;

            if (hero.m_heroLoadout != null)
            {
                Loadouts = new List <LoadoutLite>();
                foreach (teResourceGUID loadoutGUID in hero.m_heroLoadout)
                {
                    var loadout = Loadout.GetLoadout(loadoutGUID);
                    if (loadout == null)
                    {
                        continue;
                    }
                    Loadouts.Add(loadout.ToLite());
                }
            }

            // Contains array of various hero images, hero gallery portraits, small hero select icons, etc.
            if (hero.m_8203BFE1 != null)
            {
                Images = new List <HeroImage>();
                foreach (var imageSet in hero.m_8203BFE1)
                {
                    Images.Add(new HeroImage {
                        Id          = imageSet.m_id,
                        TextureGUID = imageSet.m_texture
                    });
                }
            }
        }
Exemplo n.º 19
0
        protected HighlightInfoJSON GetHighlightInfo(Highlight.HighlightInfoNew infoNew)
        {
            HighlightInfoJSON outputJson = new HighlightInfoJSON();
            STUHero           hero       = GetInstance <STUHero>(infoNew.HeroMasterKey);

            outputJson.Hero   = GetString(hero?.Name);
            outputJson.Player = infoNew.PlayerName;

            STUUnlock_HighlightIntro intro = GetInstance <STUUnlock_HighlightIntro>(infoNew.HighlightIntro);

            outputJson.HighlightIntro = GetString(intro.CosmeticName);

            // todo: outputJson.WeaponSkin
            // todo: outputJson.Skin

            STUHighlightType highlightType = GetInstance <STUHighlightType>(infoNew.HighlightType);

            outputJson.HighlightType = GetString(highlightType?.Name) ?? "";
            return(outputJson);
        }
Exemplo n.º 20
0
        protected HeroInfoJSON GetHeroInfo(Common.HeroInfo heroInfo)
        {
            STUHero hero = GetInstance <STUHero>(heroInfo.HeroMasterKey);

            HeroInfoJSON outputHero = new HeroInfoJSON {
                Hero       = GetString(hero.Name),
                Sprays     = new List <string>(),
                Emotes     = new List <string>(),
                VoiceLines = new List <string>()
            };

            foreach (uint sprayId in heroInfo.SprayIds)
            {
                STUUnlock_Spray spray = GetInstance <STUUnlock_Spray>(GetCosmeticKey(sprayId));
                outputHero.Sprays.Add(GetString(spray.CosmeticName));
            }
            foreach (uint emoteId in heroInfo.EmoteIds)
            {
                STUUnlock_Emote emote = GetInstance <STUUnlock_Emote>(GetCosmeticKey(emoteId));
                outputHero.Emotes.Add(GetString(emote.CosmeticName));
            }

            foreach (uint voiceLineId in heroInfo.VoiceLineIds)
            {
                STUUnlock_VoiceLine voiceLine = GetInstance <STUUnlock_VoiceLine>(GetCosmeticKey(voiceLineId));
                outputHero.VoiceLines.Add(GetString(voiceLine.CosmeticName));
            }
            STUUnlock_HighlightIntro intro = GetInstance <STUUnlock_HighlightIntro>(GetCosmeticKey(heroInfo.HighlightIntro));

            outputHero.HighlightIntro = GetString(intro.CosmeticName);

            // Skin skin = GetInstance<Skin>(GetSkinKey(heroInfo.SkinId));  // todo: this is by skin override
            // outputHero.Skin = GetString(skin?.CosmeticName);

            // Weapon weaponSkin = GetInstance<Weapon>(GetCosmeticKey(heroInfo.WeaponSkinId));  // todo: this is by weapon skin override
            // outputHero.WeaponSkin = GetString(weaponSkin?.CosmeticName);

            return(outputHero);
        }
Exemplo n.º 21
0
        public void SaveHeroSounds(ICLIFlags toolFlags)
        {
            string basePath;

            if (toolFlags is ExtractFlags flags)
            {
                basePath = flags.OutputPath;
            }
            else
            {
                throw new Exception("no output path");
            }

            if (flags.Positionals.Length < 4)
            {
                QueryHelp(QueryTypes);
                return;
            }

            Dictionary <string, Dictionary <string, ParsedArg> > parsedTypes = ParseQuery(flags, QueryTypes, QueryNameOverrides);

            if (parsedTypes == null)
            {
                return;
            }

            foreach (ulong heroFile in TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(heroFile);
                if (hero == null)
                {
                    continue;
                }

                string heroNameActual = (GetString(hero.Name) ?? $"Unknown{GUID.Index(heroFile)}").TrimEnd(' ');
                Log($"Processing data for {heroNameActual}");

                Dictionary <string, ParsedArg> config = new Dictionary <string, ParsedArg>();
                foreach (string key in new[] { heroNameActual.ToLowerInvariant(), "*" })
                {
                    if (!parsedTypes.ContainsKey(key))
                    {
                        continue;
                    }
                    foreach (KeyValuePair <string, ParsedArg> parsedArg in parsedTypes[key])
                    {
                        if (config.ContainsKey(parsedArg.Key))
                        {
                            config[parsedArg.Key] = config[parsedArg.Key].Combine(parsedArg.Value);
                        }
                        else
                        {
                            config[parsedArg.Key] = parsedArg.Value.Combine(null); // clone for safety
                        }
                    }
                }

                if (config.Count == 0)
                {
                    continue;
                }

                STUVoiceSetComponent baseComponent = default(STUVoiceSetComponent);
                Combo.ComboInfo      baseInfo      = default(Combo.ComboInfo);

                string heroFileName = GetValidFilename(heroNameActual);

                if (SaveSet(flags, basePath, hero.EntityMain, heroFileName, "Default", ref baseComponent, ref baseInfo))
                {
                    var unlocks = GetInstance <STUHeroUnlocks>(hero.LootboxUnlocks);
                    if (unlocks == null)
                    {
                        continue;
                    }

                    bool npc = unlocks.LootboxUnlocks == null;

                    var achievementUnlocks = GatherUnlocks(unlocks?.SystemUnlocks?.Unlocks?.Select(it => (ulong)it)).Where(item => item?.Unlock is STUUnlock_Skin).ToList();
                    foreach (ItemInfo itemInfo in achievementUnlocks)
                    {
                        if (itemInfo == null)
                        {
                            continue;
                        }

                        if ((itemInfo.Unlock as STUUnlock_Skin)?.LeagueTeam != 0)
                        {
                            continue;
                        }

                        SaveSkin(flags, (itemInfo.Unlock as STUUnlock_Skin)?.SkinResource, basePath, hero, heroFileName, itemInfo.Name, baseComponent, baseInfo);
                    }

                    if (npc)
                    {
                        foreach (STUHeroSkin skin in hero.Skins)
                        {
                            SaveSkin(flags, skin.SkinOverride, basePath, hero, heroFileName, GetFileName(skin.SkinOverride), baseComponent, baseInfo);
                        }
                        continue;
                    }

                    foreach (var defaultUnlocks in unlocks.Unlocks)
                    {
                        var dUnlocks = GatherUnlocks(defaultUnlocks.Unlocks.Select(it => (ulong)it)).Where(item => item?.Unlock is STUUnlock_Skin).ToList();

                        foreach (ItemInfo itemInfo in dUnlocks)
                        {
                            if (itemInfo == null)
                            {
                                continue;
                            }

                            if ((itemInfo.Unlock as STUUnlock_Skin)?.LeagueTeam != 0)
                            {
                                continue;
                            }

                            SaveSkin(flags, (itemInfo.Unlock as STUUnlock_Skin)?.SkinResource, basePath, hero, heroFileName, itemInfo.Name, baseComponent, baseInfo);
                        }
                    }

                    foreach (var eventUnlocks in unlocks.LootboxUnlocks)
                    {
                        if (eventUnlocks?.Unlocks?.Unlocks == null)
                        {
                            continue;
                        }

                        var eUnlocks = eventUnlocks.Unlocks.Unlocks.Select(it => GatherUnlock(it)).Where(item => item?.Unlock is STUUnlock_Skin).ToList();
                        foreach (ItemInfo itemInfo in eUnlocks)
                        {
                            if (itemInfo == null)
                            {
                                continue;
                            }

                            if ((itemInfo.Unlock as STUUnlock_Skin)?.LeagueTeam != 0)
                            {
                                continue;
                            }

                            SaveSkin(flags, (itemInfo.Unlock as STUUnlock_Skin)?.SkinResource, basePath, hero, heroFileName, itemInfo.Name, baseComponent, baseInfo);
                        }
                    }
                }
            }
        }
Exemplo n.º 22
0
        public static void SaveUnlock(ICLIFlags flags, Unlock unlock, string path, string eventKey,
                                      Dictionary <string, ParsedArg> config,
                                      Dictionary <string, TagExpectedValue> tags, VoiceSet voiceSet, STUHero hero)
        {
            string rarity;

            if (tags != null)
            {
                if (unlock.STU.m_0B1BA7C1 == null)
                {
                    rarity             = unlock.Rarity.ToString();
                    tags["leagueTeam"] = new TagExpectedValue("none");
                }
                else
                {
                    TeamDefinition teamDef = new TeamDefinition(unlock.STU.m_0B1BA7C1);
                    tags["leagueTeam"] = new TagExpectedValue(teamDef.Abbreviation, // NY
                                                              teamDef.Location,     // New York
                                                              teamDef.Name,         // Excelsior
                                                              teamDef.FullName,     // New York Excelsior
                                                              (teamDef.Division == Enum_5A789F71.None && teamDef.Abbreviation == null) ? "none" : "*",
                                                              "*");                 // all

                    // nice file structure
                    rarity   = "";
                    eventKey = "League";
                }
                tags["rarity"] = new TagExpectedValue(unlock.Rarity.ToString());

                tags["special"] = new TagExpectedValue(unlock.Tag ?? "none");
            }
            else
            {
                rarity = ""; // for general unlocks
            }

            var eventMap = GetEventConfig();

            if (unlock.STU.m_BEE9BCDA != null)
            {
                var formalEventKey = unlock.STU.m_BEE9BCDA.FirstOrDefault(x => eventMap.ContainsKey(x));
                if (eventMap.ContainsKey(formalEventKey))
                {
                    eventKey = eventMap[formalEventKey];
                }
            }

            string thisPath = Path.Combine(path, unlock.GetTypeNameEnum(), eventKey, rarity, GetValidFilename(unlock.GetName()));

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_SprayPaint)))
            {
                SprayAndIcon.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_AvatarPortrait)))
            {
                SprayAndIcon.Save(flags, thisPath, unlock);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_POTGAnimation)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_Emote)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_Pose)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_VoiceLine)))
            {
                VoiceLine.Save(flags, thisPath, unlock, voiceSet);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_SkinTheme)))
            {
                SkinTheme.Save(flags, thisPath, unlock, hero);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_PortraitFrame)))
            {
                thisPath = Path.Combine(path, unlock.Type);
                PortraitFrame.Save(flags, thisPath, unlock);
            }
        }
Exemplo n.º 23
0
 public static void SaveUnlocks(ICLIFlags flags, Unlock[] unlocks, string path, string eventKey,
                                Dictionary <string, ParsedArg> config, Dictionary <string, TagExpectedValue> tags, VoiceSet voiceSet, STUHero hero)
 {
     if (unlocks == null)
     {
         return;
     }
     foreach (Unlock unlock in unlocks)
     {
         SaveUnlock(flags, unlock, path, eventKey, config, tags, voiceSet, hero);
     }
 }
Exemplo n.º 24
0
        public void SaveItemInfo(ItemInfo itemInfo, string basePath, string heroFileName, ICLIFlags flags, STUHero hero,
                                 string eventKey, Dictionary <string, ParsedArg> config, Dictionary <string, TagExpectedValue> tags, List <ItemInfo> weaponSkins)
        {
            if (itemInfo?.Unlock == null)
            {
                return;
            }

            if (itemInfo.Unlock.LeagueTeam != null)
            {
                STULeagueTeam team = GetInstance <STULeagueTeam>(itemInfo.Unlock.LeagueTeam);
                tags["leagueTeam"] = new TagExpectedValue(GetString(team.Abbreviation),                         // NXL
                                                          GetString(team.Location),                             // New York
                                                          GetString(team.Name),                                 // Excelsior
                                                          $"{GetString(team.Location)} {GetString(team.Name)}", // New York Excelsior
                                                          "*");                                                 // all
                eventKey        = "League";
                itemInfo.Rarity = "";
            }
            else
            {
                tags["leagueTeam"] = new TagExpectedValue("none");
            }

            if (eventKey == "Achievement" && itemInfo.Type == "Skin")
            {
                itemInfo.Rarity = "";
            }


            tags["rarity"] = new TagExpectedValue(itemInfo.Rarity);

            if (itemInfo.Type == "Spray" && config.ContainsKey("spray") && config["spray"].ShouldDo(itemInfo.Name, tags))
            {
                SprayAndIcon.SaveItem(basePath, heroFileName, RootDir, eventKey, flags, itemInfo);
            }
            if (itemInfo.Type == "PlayerIcon" && config.ContainsKey("icon") && config["icon"].ShouldDo(itemInfo.Name, tags))
            {
                SprayAndIcon.SaveItem(basePath, heroFileName, RootDir, eventKey, flags, itemInfo);
            }
            if (itemInfo.Type == "Skin" && config.ContainsKey("skin") && config["skin"].ShouldDo(itemInfo.Name, tags))
            {
                Skin.Save(flags, $"{basePath}\\{RootDir}", hero, $"{eventKey}\\{itemInfo.Rarity}", itemInfo.Unlock as STUUnlock_Skin, weaponSkins, null, false);
            }
            if (itemInfo.Type == "Pose" && config.ContainsKey("victorypose") && config["victorypose"].ShouldDo(itemInfo.Name, tags))
            {
                AnimationItem.SaveItem(basePath, heroFileName, RootDir, eventKey, flags, itemInfo);
            }
            if (itemInfo.Type == "HighlightIntro" && config.ContainsKey("highlightintro") && config["highlightintro"].ShouldDo(itemInfo.Name, tags))
            {
                AnimationItem.SaveItem(basePath, heroFileName, RootDir, eventKey, flags, itemInfo);
            }
            if (itemInfo.Type == "Emote" && config.ContainsKey("emote") && config["emote"].ShouldDo(itemInfo.Name, tags))
            {
                AnimationItem.SaveItem(basePath, heroFileName, RootDir, eventKey, flags, itemInfo);
            }
            if (itemInfo.Type == "VoiceLine" && config.ContainsKey("voiceline") && config["voiceline"].ShouldDo(itemInfo.Name, tags))
            {
                VoiceLine.SaveItem(basePath, heroFileName, RootDir, eventKey, flags, itemInfo, hero);
            }
        }
Exemplo n.º 25
0
        public void ExtractHeroConvos(ICLIFlags toolFlags)
        {
            string basePath;

            if (toolFlags is ExtractFlags flags)
            {
                basePath = flags.OutputPath;
            }
            else
            {
                throw new Exception("no output path");
            }

            if (flags.Positionals.Length < 4)
            {
                QueryHelp(QueryTypes);
                return;
            }

            string path = Path.Combine(basePath, Container);

            Dictionary <string, Dictionary <string, ParsedArg> > parsedTypes =
                ParseQuery(flags, QueryTypes, QueryNameOverrides);

            if (parsedTypes == null)
            {
                return;
            }

            Dictionary <ulong, VoiceSet> allVoiceSets = new Dictionary <ulong, VoiceSet>();

            foreach (var voiceSetGUID in Program.TrackedFiles[0x5F])
            {
                STUVoiceSet set = GetInstance <STUVoiceSet>(voiceSetGUID);

                if (set?.m_voiceLineInstances == null)
                {
                    continue;
                }
                allVoiceSets[voiceSetGUID] = new VoiceSet(set);
            }

            // Dictionary<uint, string> mapNames = new Dictionary<uint, string>();
            // foreach (ulong mapGuid in Program.TrackedFiles[0x9F]) {
            //     STUMapHeader mapHeader = GetInstance<STUMapHeader>(mapGuid);
            //     if (mapHeader == null) continue;
            //
            //     mapNames[teResourceGUID.Index(mapGuid)] = GetValidFilename(GetString(mapHeader.m_1C706502) ?? GetString(mapHeader.m_displayName));
            // }

            Combo.ComboInfo comboInfo = new Combo.ComboInfo();

            foreach (ulong heroGuid in Program.TrackedFiles[0x75])
            {
                STUHero hero = GetInstance <STUHero>(heroGuid);
                if (hero == null)
                {
                    continue;
                }
                STUVoiceSetComponent voiceSetComponent = GetInstance <STUVoiceSetComponent>(hero.m_gameplayEntity);

                if (voiceSetComponent?.m_voiceDefinition == null || !allVoiceSets.TryGetValue(voiceSetComponent.m_voiceDefinition, out var set))
                {
                    Debugger.Log(0, "DataTool.SaveLogic.Unlock.VoiceLine",
                                 "[DataTool.SaveLogic.Unlock.VoiceLine]: VoiceSet not found\r\n");
                    continue;
                }

                string heroNameActual =
                    (GetString(hero.m_0EDCE350) ?? $"Unknown{teResourceGUID.Index(heroGuid)}").TrimEnd(' ');

                Dictionary <string, ParsedArg> config = GetQuery(parsedTypes, heroNameActual.ToLowerInvariant(), "*");

                if (config.Count == 0)
                {
                    continue;
                }
                Log($"Processing data for {heroNameActual}");
                heroNameActual = GetValidFilename(heroNameActual);

                foreach (VoiceLineInstance lineInstance in set.VoiceLines.Values)
                {
                    // if (lineInstance.STU.m_voiceLineRuntime.m_4FF98D41 != null) {
                    //     var cond = lineInstance.STU.m_voiceLineRuntime.m_4FF98D41;
                    //
                    //     HandleCondition(flags, comboInfo, lineInstance, path, heroNameActual, cond, mapNames);
                    // }

                    if (lineInstance.VoiceConversation == 0)
                    {
                        continue;
                    }
                    STUVoiceConversation conversation =
                        GetInstance <STUVoiceConversation>(lineInstance.VoiceConversation);

                    if (conversation == null)
                    {
                        continue;                       // wtf, blizz pls
                    }
                    string convoDir = Path.Combine(path, heroNameActual, GetFileName(lineInstance.VoiceConversation));
                    foreach (STUVoiceConversationLine line in conversation.m_voiceConversationLine)
                    {
                        string linePath = Path.Combine(convoDir, line.m_B4D405A1.ToString());
                        foreach (VoiceSet voiceSet in allVoiceSets.Values)
                        {
                            if (voiceSet.VoiceLines.ContainsKey(line.m_lineGUID))
                            {
                                VoiceLine.SaveVoiceLine(flags, voiceSet.VoiceLines[line.m_lineGUID], linePath,
                                                        comboInfo);
                            }
                        }
                    }
                }
            }
        }
Exemplo n.º 26
0
        public ProgressionUnlocks(STUHero hero)
        {
            var unlocks = STUHelper.GetInstance <STUProgressionUnlocks>(hero.m_heroProgression);

            Init(unlocks);
        }
Exemplo n.º 27
0
        public static void SaveItem(string basePath, string heroName, string containerName, string folderName, ICLIFlags flags, ItemInfo item, STUHero hero)
        {
            if (item == null)
            {
                return;
            }
            if (!(item.Unlock is STUUnlock_VoiceLine vl))
            {
                return;
            }
            const string type = "VoiceLines";
            string       name = GetValidFilename(item.Name).Replace(".", "");

            STUVoiceSetComponent soundSetComponentContainer = GetInstance <STUVoiceSetComponent>(hero.EntityMain);

            if (soundSetComponentContainer?.VoiceSet == null)
            {
                Debugger.Log(0, "DataTool.SaveLogic.Unlock.VoiceLine", "[DataTool.SaveLogic.Unlock.VoiceLine]: VoiceSet not found");
                return;
            }

            FindLogic.Combo.ComboInfo info = new FindLogic.Combo.ComboInfo();
            FindLogic.Combo.Find(info, soundSetComponentContainer.VoiceSet);

            FindLogic.Combo.VoiceSetInfo voiceSetInfo = info.VoiceSets[soundSetComponentContainer.VoiceSet];

            List <FindLogic.Combo.VoiceLineInstanceInfo> voiceLineInstances = new List <FindLogic.Combo.VoiceLineInstanceInfo>();

            using (Stream vlStream = OpenFile(vl.EffectResource)) {
                using (Chunked vlChunk = new Chunked(vlStream)) {
                    foreach (SVCE svce in vlChunk.GetAllOfTypeFlat <SVCE>())
                    {
                        if (svce == null)
                        {
                            continue;
                        }
                        if (voiceSetInfo.VoiceLineInstances.ContainsKey(svce.Data.VoiceStimulus))
                        {
                            voiceLineInstances.AddRange(voiceSetInfo.VoiceLineInstances[svce.Data.VoiceStimulus]);
                        }
                    }
                }
            }

            string output = Path.Combine(basePath, containerName, heroName ?? "", type, folderName, name);

            Combo.SaveVoiceStimuli(flags, output, info, voiceLineInstances, false);
        }
Exemplo n.º 28
0
        public static void Save(ICLIFlags flags, string directory, STUSkinBase skin, STUHero hero)
        {
            Dictionary <ulong, ulong> replacements = GetReplacements(skin);

            LoudLog("\t\tFinding");

            FindLogic.Combo.ComboInfo info = new FindLogic.Combo.ComboInfo();

            FindLogic.Combo.Find(info, hero.m_gameplayEntity, replacements);
            info.SetEntityName(hero.m_gameplayEntity, "Gameplay3P");

            FindLogic.Combo.Find(info, hero.m_previewEmoteEntity, replacements);
            info.SetEntityName(hero.m_previewEmoteEntity, "PreviewEmote");

            FindLogic.Combo.Find(info, hero.m_322C521A, replacements);
            info.SetEntityName(hero.m_322C521A, "Showcase");

            FindLogic.Combo.Find(info, hero.m_26D71549, replacements);
            info.SetEntityName(hero.m_26D71549, "HeroGallery");

            FindLogic.Combo.Find(info, hero.m_8125713E, replacements);
            info.SetEntityName(hero.m_8125713E, "HighlightIntro");

            if (skin is STUSkinTheme skinTheme)
            {
                info.Config.DoExistingEntities = true;
                foreach (var weaponOverrideGUID in skinTheme.m_heroWeapons)
                {
                    STUHeroWeapon heroWeapon = GetInstance <STUHeroWeapon>(weaponOverrideGUID);
                    if (heroWeapon == null)
                    {
                        continue;
                    }

                    Dictionary <ulong, ulong> weaponReplacements = GetReplacements(heroWeapon);

                    SavePreviewWeapons(info, weaponReplacements, hero.m_previewWeaponEntities);
                    SavePreviewWeapons(info, weaponReplacements, hero.m_C2FE396F);
                }
                info.Config.DoExistingEntities = false;
            }

            foreach (STU_1A496D3C tex in hero.m_8203BFE1)
            {
                FindLogic.Combo.Find(info, tex.m_texture, replacements);
                info.SetTextureName(tex.m_texture, teResourceGUID.AsString(tex.m_id));
            }

            Combo.SaveLooseTextures(flags, Path.Combine(directory, "GUI"), info);

            if (replacements != null)
            {
                string soundDirectory = Path.Combine(directory, "Sound");

                FindLogic.Combo.ComboInfo diffInfoBefore = new FindLogic.Combo.ComboInfo();
                FindLogic.Combo.ComboInfo diffInfoAfter  = new FindLogic.Combo.ComboInfo();

                foreach (KeyValuePair <ulong, ulong> replacement in replacements)
                {
                    uint diffReplacementType = teResourceGUID.Type(replacement.Value);
                    if (diffReplacementType != 0x2C && diffReplacementType != 0x3F &&
                        diffReplacementType != 0xB2)
                    {
                        continue;                              // no voice sets, use extract-hero-voice
                    }
                    FindLogic.Combo.Find(diffInfoAfter, replacement.Value);
                    FindLogic.Combo.Find(diffInfoBefore, replacement.Key);
                }

                foreach (KeyValuePair <ulong, FindLogic.Combo.VoiceSetInfo> voiceSet in diffInfoAfter.VoiceSets)
                {
                    if (diffInfoBefore.VoiceSets.ContainsKey(voiceSet.Key))
                    {
                        continue;
                    }
                    Combo.SaveVoiceSet(flags, soundDirectory, diffInfoAfter, voiceSet.Key);
                }

                foreach (KeyValuePair <ulong, FindLogic.Combo.SoundFileInfo> soundFile in diffInfoAfter.SoundFiles)
                {
                    if (diffInfoBefore.SoundFiles.ContainsKey(soundFile.Key))
                    {
                        continue;
                    }
                    Combo.SaveSoundFile(flags, soundDirectory, diffInfoAfter, soundFile.Key, false);
                }

                foreach (KeyValuePair <ulong, FindLogic.Combo.SoundFileInfo> soundFile in diffInfoAfter.VoiceSoundFiles)
                {
                    if (diffInfoBefore.VoiceSoundFiles.ContainsKey(soundFile.Key))
                    {
                        continue;
                    }
                    Combo.SaveSoundFile(flags, soundDirectory, diffInfoAfter, soundFile.Key, true);
                }
            }

            LoudLog("\t\tSaving");
            Combo.Save(flags, directory, info);
            LoudLog("\t\tDone");
        }
Exemplo n.º 29
0
        public static void SaveSkin(ICLIFlags flags, ulong skinResource, string basePath, STUHero hero, string heroFileName, string name, STUVoiceSetComponent baseComponent, Combo.ComboInfo baseInfo)
        {
            STUSkinOverride skin = GetInstance <STUSkinOverride>(skinResource);

            if (skin == null)
            {
                return;
            }

            STUVoiceSetComponent component = default(STUVoiceSetComponent);

            Combo.ComboInfo info = default(Combo.ComboInfo);

            if (SaveSet(flags, basePath, hero.EntityMain, heroFileName, GetValidFilename(name), ref component, ref info, baseComponent, baseInfo, skin.ProperReplacements))
            {
                return;
            }
        }
Exemplo n.º 30
0
        public static void Save(ICLIFlags flags, string skinName, string basePath, STUHero hero, string rarity, STUSkinOverride skinOverride, List <ItemInfo> weaponSkins, List <STULoadout> abilities, bool quiet = true)
        {
            string heroName     = GetString(hero.Name);
            string heroNamePath = GetValidFilename(heroName) ?? "Unknown";

            heroNamePath = heroNamePath.TrimEnd(' ');

            string path = Path.Combine(basePath,
                                       $"{heroNamePath}\\Skins\\{rarity}\\{GetValidFilename(skinName)}");

            Dictionary <uint, ItemInfo> realWeaponSkins = new Dictionary <uint, ItemInfo>();

            if (weaponSkins != null)
            {
                foreach (ItemInfo weaponSkin in weaponSkins)
                {
                    realWeaponSkins[((STUUnlock_Weapon)weaponSkin.Unlock).Index] = weaponSkin;
                }
            }

            Dictionary <ulong, ulong> replacements = skinOverride.ProperReplacements;

            LoudLog("\tFinding");
            FindLogic.Combo.ComboInfo info = new FindLogic.Combo.ComboInfo();
            FindLogic.Combo.Find(info, hero.EntityMain, replacements);
            FindLogic.Combo.Find(info, hero.EntityHeroSelect, replacements);
            FindLogic.Combo.Find(info, hero.EntityHighlightIntro, replacements);
            FindLogic.Combo.Find(info, hero.EntityPlayable, replacements);
            FindLogic.Combo.Find(info, hero.EntityThirdPerson, replacements);

            info.Config.DoExistingEntities = true;

            uint replacementIndex = 0;

            foreach (Common.STUGUID weaponOverrideGUID in skinOverride.Weapons)
            {
                STUHeroWeapon weaponOverride = GetInstance <STUHeroWeapon>(weaponOverrideGUID);
                if (weaponOverride == null)
                {
                    continue;
                }

                string weaponSkinName = null;
                if (realWeaponSkins.ContainsKey(replacementIndex))
                {
                    weaponSkinName = GetValidFilename(GetString(realWeaponSkins[replacementIndex].Unlock.CosmeticName));
                }

                Dictionary <ulong, ulong> weaponReplacements =
                    weaponOverride.ProperReplacements?.ToDictionary(x => x.Key, y => y.Value) ??
                    new Dictionary <ulong, ulong>();

                List <STUHeroWeaponEntity> weaponEntities = new List <STUHeroWeaponEntity>();
                if (hero.WeaponComponents1 != null)
                {
                    weaponEntities.AddRange(hero.WeaponComponents1);
                }
                if (hero.WeaponComponents2 != null)
                {
                    weaponEntities.AddRange(hero.WeaponComponents2);
                }
                foreach (STUHeroWeaponEntity heroWeapon in weaponEntities)
                {
                    FindLogic.Combo.Find(info, heroWeapon.Entity, weaponReplacements);
                    STUModelComponent modelComponent = GetInstance <STUModelComponent>(heroWeapon.Entity);
                    if (modelComponent?.Look == null || weaponSkinName == null)
                    {
                        continue;
                    }
                    ulong modelLook = FindLogic.Combo.GetReplacement(modelComponent.Look, weaponReplacements);
                    if (!info.ModelLooks.ContainsKey(modelLook))
                    {
                        continue;
                    }
                    FindLogic.Combo.ModelLookInfo modelLookInfo = info.ModelLooks[modelLook];
                    modelLookInfo.Name = weaponSkinName;
                }

                replacementIndex++;
            }
            info.Config.DoExistingEntities = false;

            foreach (Common.STUGUID guiImage in new[] { hero.ImageResource1, hero.ImageResource2, hero.ImageResource3,
                                                        hero.ImageResource3, hero.ImageResource4, skinOverride.SkinImage, hero.SpectatorIcon })
            {
                FindLogic.Combo.Find(info, guiImage, replacements);
            }
            Combo.SaveLooseTextures(flags, Path.Combine(path, "GUI"), info);

            info.SetEntityName(hero.EntityHeroSelect, $"{heroName}-HeroSelect");
            info.SetEntityName(hero.EntityPlayable, $"{heroName}-Playable-ThirdPerson");
            info.SetEntityName(hero.EntityThirdPerson, $"{heroName}-ThirdPerson");
            info.SetEntityName(hero.EntityMain, $"{heroName}-Base");
            info.SetEntityName(hero.EntityHighlightIntro, $"{heroName}-HighlightIntro");

            string soundDirectory = Path.Combine(path, "Sound");

            FindLogic.Combo.ComboInfo diffInfoBefore = new FindLogic.Combo.ComboInfo();
            FindLogic.Combo.ComboInfo diffInfoAfter  = new FindLogic.Combo.ComboInfo();

            if (replacements != null)
            {
                foreach (KeyValuePair <ulong, ulong> replacement in replacements)
                {
                    uint diffReplacementType = GUID.Type(replacement.Value);
                    if (diffReplacementType != 0x2C && diffReplacementType != 0x5F && diffReplacementType != 0x3F &&
                        diffReplacementType != 0xB2)
                    {
                        continue;
                    }
                    FindLogic.Combo.Find(diffInfoAfter, replacement.Value);
                    FindLogic.Combo.Find(diffInfoBefore, replacement.Key);
                }

                diffInfoAfter.SaveRuntimeData = new FindLogic.Combo.ComboSaveRuntimeData {
                    Threads = false
                };

                foreach (KeyValuePair <ulong, FindLogic.Combo.SoundFileInfo> soundFile in diffInfoAfter.SoundFiles)
                {
                    if (diffInfoBefore.SoundFiles.ContainsKey(soundFile.Key))
                    {
                        continue;
                    }
                    Combo.SaveSoundFile(flags, soundDirectory, diffInfoAfter, soundFile.Key, false);
                }

                foreach (KeyValuePair <ulong, FindLogic.Combo.SoundFileInfo> soundFile in diffInfoAfter.VoiceSoundFiles)
                {
                    if (diffInfoBefore.VoiceSoundFiles.ContainsKey(soundFile.Key))
                    {
                        continue;
                    }
                    Combo.SaveSoundFile(flags, soundDirectory, diffInfoAfter, soundFile.Key, true);
                }
            }

            LoudLog("\tSaving");
            Combo.Save(flags, path, info);
            LoudLog("\tDone");
        }