Inheritance: UnityEngine.ScriptableObject
Exemplo n.º 1
0
    public static SRPGCKSettings CreateSettings()
    {
        SRPGCKSettings sas = ScriptableObjectUtility.CreateAsset <SRPGCKSettings>(
            "SRPGCKSettings",
            "Assets/Resources/",
            true
            );

        return(sas);
    }
Exemplo n.º 2
0
 public override void OnEnable()
 {
     settings = target as SRPGCKSettings;
     fdb      = settings.defaultFormulae;
     base.OnEnable();
 }