void Start() { if (FaceTrackErrorEffectMat == null) { Debug.LogError("FaceTrackErrorEffectMat is not set. You must set it."); return; } _srdManager = SRDSceneEnvironment.GetSRDManager(); var srdCameras = new SRDCameras(_srdManager); var camEvent = CameraEvent.BeforeImageEffects; var commandBufNameBase = "FaceTrackErrorEffect"; _cmdBufCtrlerL = new CommandBufferController(srdCameras.LeftEyeCamera, CreateFaceTrackErrorEffectCommand(commandBufNameBase + "L"), camEvent); _cmdBufCtrlerR = new CommandBufferController(srdCameras.RightEyeCamera, CreateFaceTrackErrorEffectCommand(commandBufNameBase + "R"), camEvent); _srdManager.OnFaceTrackStateEvent.AddListener(this.GetFaceTrackState); FaceTrackErrorObject.SetActive(false); _faceTrackErrorObjMat = FaceTrackErrorObject.GetComponent <MeshRenderer>().material; _defaultErrorObjAlpha = _currentErrorObjAlpha = _faceTrackErrorObjMat.GetFloat("_Alpha"); }
void Start() { _srdManager = SRDSceneEnvironment.GetSRDManager(); _srdCameras = new SRDCameras(_srdManager); _colorToggler = new ColorToggler(DraggingColor); if (PointerObject != null) { Cursor.visible = false; } }
protected override void Start() { _srdManager = SRD.Utils.SRDSceneEnvironment.GetSRDManager(); _srdCameras = new SRDCameras(_srdManager); if (_canvas == null) { _canvas = GetComponent <Canvas>(); } if (_canvas.worldCamera == null) { _canvas.worldCamera = _srdCameras.WatcherCamera; } _canvasRectTransform = _canvas.GetComponent <RectTransform>(); }
private void InitSRDFade() { var srdCameras = new SRDCameras(SRDSceneEnvironment.GetSRDManager()); var camLObject = srdCameras.LeftEyeCamera; var camRObject = srdCameras.RightEyeCamera; if (camLObject == null || camRObject == null) { if (IsFadeTransition) { Debug.LogError("CameraObject not found. Forced to turn off FadeTransition mode."); IsFadeTransition = false; return; } } _srdFade.Init(camLObject.GetComponent <Camera>(), camRObject.GetComponent <Camera>()); }
protected override void Start() { _srdManager = SRDSceneEnvironment.GetSRDManager(); _srdCameras = new SRDCameras(_srdManager); }