// Use this for initialization
    void Start()
    {
        sparql = new SPARQL_Request();// Instantiate(Orgsparql);
        TEST = sparql.test();

        StartCoroutine(sparql.ArtistUndBilder("AuB"));

        //StartCoroutine(sparql.GetJSONforQNumber("QN", "Q301"));

        // -- um auf objekt level zu gelangen --
        var a = sparql.getJSONfromFile("QN.json");
        var entities = a.GetField("entities");
        var Q301 = entities.GetField("Q301");

        // -- Title --
        var title = Q301.GetField("title");

        //-- Name --
        var labels = Q301.GetField("labels");
        var en = labels.GetField("en");
        var name = en.GetField("value");

        accessData(title);
        accessData(name);
    }
    // Use this for initialization
    void Awake()
    {
        // Singenton
        if(instance == null)
        {
            DontDestroyOnLoad(gameObject);
            instance = this;
        }
        else
        {
            Destroy(gameObject);
        }

        // Make init
        sparql = new SPARQL_Request();
        proData = new List<ProductData>();
    }