Exemplo n.º 1
0
    public bool isLevelAvailable(string levelid)
    {
        SMSceneManager sm     = SMGameEnvironment.Instance.SceneManager;
        SMLevelStatus  status = sm.LevelProgress.GetLevelStatus(levelid);

        if (SMLevelStatus.New == status)
        {
            return(false);
        }
        return(true);
    }
Exemplo n.º 2
0
 public void SetLevelStatus(string levelId, SMLevelStatus levelStatus)
 {
     throw new NotImplementedException();
 }
Exemplo n.º 3
0
 public void SetLevelStatus(string levelId, SMLevelStatus levelStatus)
 {
     PlayerPrefs.SetInt(prefix + "LS." + levelId, (int)levelStatus);
 }
 public void SetLevelStatus(string levelId, SMLevelStatus levelStatus)
 {
     this.levelStatus[levelId] = levelStatus;
     Debug.Log("Serialized: " + Serialize());
 }