Exemplo n.º 1
0
        public static double DistanceTo(this SFML.System.Vector2u obj, SFML.System.Vector2u other)
        {
            var x = other.X - obj.X;

            x *= x;
            var y = other.Y - obj.Y;

            y *= y;
            return(Math.Sqrt(x + y));
        }
Exemplo n.º 2
0
 /// <summary>
 /// Create a cursor with the provided image
 ///
 /// Pixels must be an array of width by height pixels
 /// in 32-bit RGBA format. If not, this will cause undefined behavior.
 ///
 /// If pixels is null or either width or height are 0,
 /// the current cursor is left unchanged and the function will
 /// return false.
 ///
 /// In addition to specifying the pixel data, you can also
 /// specify the location of the hotspot of the cursor. The
 /// hotspot is the pixel coordinate within the cursor image
 /// which will be located exactly where the mouse pointer
 /// position is. Any mouse actions that are performed will
 /// return the window/screen location of the hotspot.
 ///
 /// Warning: On Unix, the pixels are mapped into a monochrome
 ///          bitmap: pixels with an alpha channel to 0 are
 ///          transparent, black if the RGB channel are close
 ///          to zero, and white otherwise.
 /// </summary>
 /// <param name="pixels">Array of pixels of the image</param>
 /// <param name="size">Width and height of the image</param>
 /// <param name="hotspot">(x,y) location of the hotspot</param>
 public Cursor(byte[] pixels, SFML.System.Vector2u size, SFML.System.Vector2u hotspot)
     : base((IntPtr)0)
 {
     unsafe
     {
         fixed(byte *ptr = pixels)
         {
             CPointer = sfCursor_createFromPixels((IntPtr)ptr, size, hotspot);
         }
     }
 }
Exemplo n.º 3
0
 //public static SFML.System.Vector2f ToVector2f(this Vector2 v) { return new SFML.System.Vector2f(v.X, v.Y);}
 public static SFML.System.Vector2f ToVector2f(this SFML.System.Vector2u v)
 {
     return(new SFML.System.Vector2f(v.X, v.Y));
 }
Exemplo n.º 4
0
 //Function to check window dimension (called every frame)
 public void setWindowDimension(RenderWindow window)
 {
     screenSize      = window.Size;
     resolutionScale = divideVector((Vector2f)screenSize, referenceResolution);
 }
Exemplo n.º 5
0
 public static Vector2 DirectionTo(this SFML.System.Vector2u vector, Vector2 other) => Vector2.DirectionTo(vector, other);
Exemplo n.º 6
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 public static Vector2 Normalize(this SFML.System.Vector2u vector) => Vector2.Normalize(vector);
Exemplo n.º 7
0
 public static double AngleTo(this SFML.System.Vector2u vector, Vector2 other) => Vector2.AngleTo(vector, other);
Exemplo n.º 8
0
 public static Vector2u ToHidden(this SFML.System.Vector2u v)
 {
     return(new Vector2u(v.X, v.Y));
 }