public YgoSet() { Version = new Version("0.1"); Name = "Set Name"; Cards = new List <YgoCard>(); Prefix = ""; Type = SETTYPE.BoosterPack; }
public void AccessSetMoney(SETTYPE settype, long value) { switch (settype) { case SETTYPE.SET: New_Money_00 = value; break; case SETTYPE.ADD: New_Money_00 += value; break; case SETTYPE.REMOVE: New_Money_00 -= value; break; } }