Exemplo n.º 1
0
    private void layoutButton(SELECTIONBUTTONTYPE selectionType)
    {
        switch (selectionType)
        {
        case SELECTIONBUTTONTYPE.UNSELECTED:
            charImg.sprite = unselectedImage;
            P1.gameObject.SetActive(false);
            P2.gameObject.SetActive(false);
            background.gameObject.SetActive(false);
            break;

        case SELECTIONBUTTONTYPE.P1SELECTED:
            charImg.sprite = selectedImage;
            P1.gameObject.SetActive(true);
            P2.gameObject.SetActive(false);
            background.sprite = p1bkgImg;
            background.gameObject.SetActive(true);
            break;

        case SELECTIONBUTTONTYPE.P2SELECTED:
            charImg.sprite = selectedImage;
            P1.gameObject.SetActive(false);
            P2.gameObject.SetActive(true);
            background.sprite = p2bkgImg;
            background.gameObject.SetActive(true);
            break;

        case SELECTIONBUTTONTYPE.P1ANDP2SELECTED:
            charImg.sprite = selectedImage;
            P1.gameObject.SetActive(true);
            P2.gameObject.SetActive(true);
            background.sprite = p1andp2bkgImg;
            background.gameObject.SetActive(true);

            break;

        default:
            break;
        }
    }
Exemplo n.º 2
0
 public void UnselectButton()
 {
     selection = SELECTIONBUTTONTYPE.UNSELECTED;
     layoutButton(selection);
 }