public void Start(TaskArgs args) { ConsoleHelper.WriteEmbeddedColorLine($"Started [green]SDK Console[/green] Task"); var sdkBase = new SDKBase(_packet); sdkBase.Listen(); }
void Awake() { DontDestroyOnLoad(this.gameObject); mInstance = this; #if UNITY_EDITOR mSdkApi = new SDKBase(); #elif UNITY_ANDROID mSdkApi = new SDKForAndroid(); #endif }
/// <summary>Register service method with a service binder with or without implementation. Useful when customizing the service binding logic. /// Note: this method is part of an experimental API that can change or be removed without any prior notice.</summary> /// <param name="serviceBinder">Service methods will be bound by calling <c>AddMethod</c> on this object.</param> /// <param name="serviceImpl">An object implementing the server-side handling logic.</param> public static void BindService(grpc::ServiceBinderBase serviceBinder, SDKBase serviceImpl) { serviceBinder.AddMethod(__Method_Ready, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Agones.Dev.Sdk.Empty, global::Agones.Dev.Sdk.Empty>(serviceImpl.Ready)); serviceBinder.AddMethod(__Method_Allocate, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Agones.Dev.Sdk.Empty, global::Agones.Dev.Sdk.Empty>(serviceImpl.Allocate)); serviceBinder.AddMethod(__Method_Shutdown, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Agones.Dev.Sdk.Empty, global::Agones.Dev.Sdk.Empty>(serviceImpl.Shutdown)); serviceBinder.AddMethod(__Method_Health, serviceImpl == null ? null : new grpc::ClientStreamingServerMethod <global::Agones.Dev.Sdk.Empty, global::Agones.Dev.Sdk.Empty>(serviceImpl.Health)); serviceBinder.AddMethod(__Method_GetGameServer, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Agones.Dev.Sdk.Empty, global::Agones.Dev.Sdk.GameServer>(serviceImpl.GetGameServer)); serviceBinder.AddMethod(__Method_WatchGameServer, serviceImpl == null ? null : new grpc::ServerStreamingServerMethod <global::Agones.Dev.Sdk.Empty, global::Agones.Dev.Sdk.GameServer>(serviceImpl.WatchGameServer)); serviceBinder.AddMethod(__Method_SetLabel, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Agones.Dev.Sdk.KeyValue, global::Agones.Dev.Sdk.Empty>(serviceImpl.SetLabel)); serviceBinder.AddMethod(__Method_SetAnnotation, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Agones.Dev.Sdk.KeyValue, global::Agones.Dev.Sdk.Empty>(serviceImpl.SetAnnotation)); serviceBinder.AddMethod(__Method_Reserve, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Agones.Dev.Sdk.Duration, global::Agones.Dev.Sdk.Empty>(serviceImpl.Reserve)); }
/// <summary>Creates service definition that can be registered with a server</summary> /// <param name="serviceImpl">An object implementing the server-side handling logic.</param> public static grpc::ServerServiceDefinition BindService(SDKBase serviceImpl) { return(grpc::ServerServiceDefinition.CreateBuilder() .AddMethod(__Method_Ready, serviceImpl.Ready) .AddMethod(__Method_Allocate, serviceImpl.Allocate) .AddMethod(__Method_Shutdown, serviceImpl.Shutdown) .AddMethod(__Method_Health, serviceImpl.Health) .AddMethod(__Method_GetGameServer, serviceImpl.GetGameServer) .AddMethod(__Method_WatchGameServer, serviceImpl.WatchGameServer) .AddMethod(__Method_SetLabel, serviceImpl.SetLabel) .AddMethod(__Method_SetAnnotation, serviceImpl.SetAnnotation) .AddMethod(__Method_Reserve, serviceImpl.Reserve).Build()); }