Exemplo n.º 1
0
        protected override void Orbwalking_BeforeAttack(SCommon.Orbwalking.BeforeAttackArgs args)
        {
            if (Orbwalker.ActiveMode == SCommon.Orbwalking.Orbwalker.Mode.Combo && args.Target is Obj_AI_Hero && ComboUseQ)
            {
                leapTarget = args.Target as Obj_AI_Hero;
                if (Spells[Q].IsReady())
                {
                    float dmg = 0f;
                    if (HaveFullFerocity)
                    {
                        dmg = (float)ObjectManager.Player.CalcDamage(leapTarget, LeagueSharp.Common.Damage.DamageType.Physical, new int[] { 30, 45, 60, 75, 90, 105, 120, 135, 150, 160, 170, 180, 190, 200, 210, 220, 230, 240 }[ObjectManager.Player.Level - 1] +(ObjectManager.Player.BaseAttackDamage + ObjectManager.Player.FlatPhysicalDamageMod) * 0.5f);
                    }
                    else
                    {
                        dmg = (float)ObjectManager.Player.CalcDamage(leapTarget, LeagueSharp.Common.Damage.DamageType.Physical, new int[] { 30, 60, 90, 120, 150 }[ObjectManager.Player.GetSpell(SpellSlot.Q).Level - 1] +(ObjectManager.Player.BaseAttackDamage + ObjectManager.Player.FlatPhysicalDamageMod) * new int[] { 0, 5, 10, 15, 20 }[ObjectManager.Player.GetSpell(SpellSlot.Q).Level - 1] / 100f);
                    }

                    if (dmg >= leapTarget.Health || (WillLeap && OneShotComboActive))
                    {
                        Spells[Q].Cast();
                        if (!WillLeap)
                        {
                            args.Process = false;
                        }
                    }
                }
            }
        }
Exemplo n.º 2
0
 protected override void OrbwalkingEvents_BeforeAttack(SCommon.Orbwalking.BeforeAttackArgs args)
 {
     if (Orbwalker.ActiveMode == SCommon.Orbwalking.Orbwalker.Mode.Combo && Spells[W].IsReady() && ComboUseW)
     {
         Spells[W].Cast();
         args.Process = false;
     }
 }
Exemplo n.º 3
0
 protected override void OrbwalkingEvents_BeforeAttack(SCommon.Orbwalking.BeforeAttackArgs args)
 {
     if (!HasPassive && args.Target != null && args.Target is AIHeroClient && Orbwalker.ActiveMode == SCommon.Orbwalking.Orbwalker.Mode.Combo)
     {
         if (Spells[Q].IsReady() && ComboUseQ)
         {
             Spells[Q].CastOnUnit(args.Target as Obj_AI_Base);
             args.Process = false;
         }
     }
 }
Exemplo n.º 4
0
        protected override void OrbwalkingEvents_BeforeAttack(SCommon.Orbwalking.BeforeAttackArgs args)
        {
            if (DontAAStealth && ObjectManager.Player.HasBuff("vaynetumblefade"))
            {
                if (ObjectManager.Player.ServerPosition.CountEnemiesInRange(1000) > DontAAStealthCount)
                {
                    if (args.Target is Obj_AI_Hero && args.Target.Health <= SCommon.Damage.AutoAttack.GetDamage(args.Target as Obj_AI_Base, true) * 2 && ObjectManager.Player.Health > (args.Target as Obj_AI_Hero).GetAutoAttackDamage(ObjectManager.Player, true)) //can killable
                    {
                        return;
                    }

                    args.Process = false;
                }
            }
        }
Exemplo n.º 5
0
        protected override void OrbwalkingEvents_BeforeAttack(SCommon.Orbwalking.BeforeAttackArgs args)
        {
            if (Orbwalker.ActiveMode == SCommon.Orbwalking.Orbwalker.Mode.Combo && args.Target is AIHeroClient && ComboUseQ)
            {
                leapTarget = args.Target as AIHeroClient;
                if (Utils.TickCount - lastLeap < 100 && !HaveFullFerocity)
                {
                    if (Spells[Q].IsReady())
                    {
                        Spells[Q].Cast(true);
                    }
                    else
                    {
                        args.Process = false;
                    }

                    lastLeap = 0;
                }

                if (Spells[Q].IsReady() || HaveFullFerocity)
                {
                    float dmg = 0f;
                    if (HaveFullFerocity)
                    {
                        dmg = (float)ObjectManager.Player.CalcDamage(leapTarget, LeagueSharp.Common.Damage.DamageType.Physical, new int[] { 30, 45, 60, 75, 90, 105, 120, 135, 150, 160, 170, 180, 190, 200, 210, 220, 230, 240 }[ObjectManager.Player.Level - 1] +(ObjectManager.Player.BaseAttackDamage + ObjectManager.Player.FlatPhysicalDamageMod) * 0.5f);
                    }
                    else
                    {
                        dmg = (float)ObjectManager.Player.CalcDamage(leapTarget, LeagueSharp.Common.Damage.DamageType.Physical, new int[] { 30, 60, 90, 120, 150 }[Spells[Q].Level - 1] +(ObjectManager.Player.BaseAttackDamage + ObjectManager.Player.FlatPhysicalDamageMod) * new int[] { 0, 5, 10, 15, 20 }[ObjectManager.Player.GetSpell(SpellSlot.Q).Level - 1] / 100f);
                    }

                    if (dmg >= leapTarget.Health || (WillLeap && OneShotComboActive))
                    {
                        Spells[Q].Cast(true);
                        if (!WillLeap)
                        {
                            args.Process = false;
                        }
                    }
                }

                if (ObjectManager.Player.HasBuff("RengarR"))
                {
                    Orbwalker.Configuration.DontMoveInRange = true;
                }
            }
        }