Exemplo n.º 1
0
    void DoRotateEnd(Transform t)
    {
        //t.gameObject.SetActive (true);
        SAnim s = t.GetComponent <SAnim> ();

        s.enabled = false;
    }
Exemplo n.º 2
0
    void DoRotateN(Transform t, int n)
    {
        SAnim s = t.GetComponent <SAnim> ();

        s.enabled = false;

        Vector3 r = Vector3.zero;

        switch (n)
        {
        case 1:
            r = new Vector3(90, 0, 0);
            break;

        case 2:
            r = new Vector3(180, 0, 0);
            break;

        case 3:
            r = new Vector3(0, 0, 90);
            break;

        case 4:
            r = new Vector3(0, 0, 270);
            break;

        case 5:
            r = new Vector3(0, 0, 0);
            break;

        case 6:
            r = new Vector3(270, 0, 0);
            break;
        }

        t.DORotate(r, 0.1f);
    }