public PlayerInventory GetInventory(NetUser netUser) => RustLegacyCore.GetInventory(netUser);
public Character GetCharacter(NetUser netUser) => RustLegacyCore.GetCharacter(netUser);
public PlayerInventory GetInventory(NetUser netUser) => RustLegacyCore.GetInventory(netUser);
public Character GetCharacter(NetUser netUser) => RustLegacyCore.GetCharacter(netUser);