public void changeWeapon(string sname, string collection, string equipment)
    {
        switch (equipment.ToLower())
        {
        case "sword":
            rts.EquipMeleeWeapon1H(sname, collection);
            break;

        case "armour":
            rts.EquipArmor(sname, collection);
            break;

        case "helm":
            rts.EquipHelmet(sname, collection);
            break;

        case "shield":
            rts.EquipShield(sname, collection);
            break;


        default:
            print("no equipment changed");
            break;
        }
    }