Exemplo n.º 1
0
 private void Start()
 {
     returnVelocity      = 1;
     lowestRowController = GameObject.Find("LevelContainer").GetComponent <LowestRowTrigger>();
     rowInfo             = GameObject.Find("LevelContainer").GetComponent <RowGeneration>();
     controller          = GameObject.FindWithTag("Cloner").GetComponent <BallController>();
 }
Exemplo n.º 2
0
    // Use this for initialization
    public void Create()
    {
        ballControl    = GameObject.Find("Ball Cloner").GetComponent <BallController>();
        powerUpControl = ballControl.GetComponent <PowerUpController>();
        rowControl     = GameObject.Find("LevelContainer").GetComponent <RowGeneration>();
        lifeText       = transform.GetChild(0).GetChild(0).GetComponent <Text>();
        Artwork        = transform.GetChild(1).GetComponent <SpriteRenderer>();
        lifeText.color = Color.white;
        int min = rowControl.currentRow - 1;
        int max = min + 2;

        lives         = Random.Range(min, max);
        lifeText.text = lives.ToString();
    }
Exemplo n.º 3
0
 private void Start()
 {
     rowGenerator = transform.parent.GetComponent <RowGeneration>();
     StartCoroutine(infoUpdate());
 }
Exemplo n.º 4
0
 // Use this for initialization
 void Start()
 {
     ballControl  = GameObject.Find("Ball Cloner").GetComponent <BallController>();
     rowInfo      = GetComponent <RowGeneration>();
     CurrentScore = ScoreKeep.score;
 }