public void RRBGenerateTiebreakers_FiresRoundAddedEvent() { bool roundAdded = false; List <IPlayer> pList = new List <IPlayer>(); for (int i = 0; i < 4; ++i) { Mock <IPlayer> moq = new Mock <IPlayer>(); moq.Setup(p => p.Id).Returns(i + 1); pList.Add(moq.Object); } IBracket b = new RoundRobinBracket(pList); b.RoundAdded += delegate { roundAdded = true; }; for (int n = 1; n <= b.NumberOfMatches; ++n) { b.SetMatchWinner(n, PlayerSlot.Defender); } b.GenerateTiebreakers(); Assert.IsTrue(roundAdded); }
public void RRBSetMatchWinner_FinishesMatch() { List <IPlayer> pList = new List <IPlayer>(); for (int i = 0; i < 9; ++i) { Mock <IPlayer> moq = new Mock <IPlayer>(); moq.Setup(p => p.Id).Returns(i + 1); pList.Add(moq.Object); } IBracket b = new RoundRobinBracket(pList, 5); b.SetMatchWinner(1, PlayerSlot.Challenger); Assert.IsTrue(b.GetMatch(1).IsFinished); }
public void RRBResetScore_RemovesRankingsWin_FromManualMatchWinner() { List <IPlayer> pList = new List <IPlayer>(); for (int i = 0; i < 9; ++i) { Mock <IPlayer> moq = new Mock <IPlayer>(); moq.Setup(p => p.Id).Returns(i + 1); pList.Add(moq.Object); } IBracket b = new RoundRobinBracket(pList, 5); b.AddGame(1, 1, 4, PlayerSlot.Challenger); b.SetMatchWinner(1, PlayerSlot.Challenger); b.ResetMatchScore(1); Assert.AreEqual(0, b.Rankings[0].Wins); }
public void RRBSetMatchWinner_AddsWinValueToRankings() { List <IPlayer> pList = new List <IPlayer>(); for (int i = 0; i < 9; ++i) { Mock <IPlayer> moq = new Mock <IPlayer>(); moq.Setup(p => p.Id).Returns(i + 1); pList.Add(moq.Object); } IBracket b = new RoundRobinBracket(pList, 5); b.SetMatchWinner(1, PlayerSlot.Challenger); int rIndex = b.Rankings.FindIndex(r => r.Id == b.GetMatch(1).Players[(int)PlayerSlot.Challenger].Id); Assert.AreEqual(1, b.Rankings[rIndex].Wins); }
public void RRBGenerateTiebreakers_ReturnsTrueWhenGenerating() { List <IPlayer> pList = new List <IPlayer>(); for (int i = 0; i < 4; ++i) { Mock <IPlayer> moq = new Mock <IPlayer>(); moq.Setup(p => p.Id).Returns(i + 1); pList.Add(moq.Object); } IBracket b = new RoundRobinBracket(pList); for (int n = 1; n <= b.NumberOfMatches; ++n) { b.SetMatchWinner(n, PlayerSlot.Defender); } Assert.IsTrue(b.GenerateTiebreakers()); }
public void RRBCheckForTies_ReturnsFalseIfNoTies() { List <IPlayer> pList = new List <IPlayer>(); for (int i = 0; i < 2; ++i) { Mock <IPlayer> moq = new Mock <IPlayer>(); moq.Setup(p => p.Id).Returns(i + 1); pList.Add(moq.Object); } IBracket b = new RoundRobinBracket(pList); for (int n = 1; n <= b.NumberOfMatches; ++n) { b.SetMatchWinner(n, PlayerSlot.Defender); } Assert.IsFalse(b.CheckForTies()); }