Exemplo n.º 1
0
    public void reset()
    {
        currentLocale    = "default";
        installedLocales = new List <string> ();        // read from disk

        data = new List <RosettaHashDict> ();
        defaultTranslation = new RosettaHashDict();
        defaultTranslation.initialize(firstLevelHashSize, secondLevelHashSize);
        defaultTranslation.localeName = "default";
        data.Add(defaultTranslation);

        currentTranslationIndex = 0;

        nTranslations = 0;
        nStrings      = 0;
    }
Exemplo n.º 2
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();



        Rosetta rosRef = (Rosetta)target;

        if (rosRef.data.Count == 0)
        {
            rosRef.reset();
        }

        RosettaHashDict currentTranslation = rosRef.data[rosRef.currentTranslationIndex];


        GUI.backgroundColor = Color.red;
        EditorGUILayout.LabelField("Dict data: " + currentTranslation);
        EditorGUILayout.LabelField("Dict data.data: " + currentTranslation.data);
        GUI.backgroundColor = Color.white;

        if (GUILayout.Button("Reset"))
        {
            rosRef.reset();
        }

        EditorGUILayout.LabelField("Number of translations loaded: " + rosRef.nTranslations);
        EditorGUILayout.LabelField("Number of strings per translation: " + rosRef.nStrings);
        EditorGUILayout.LabelField("First level hash size: " + rosRef.firstLevelHashSize);
        EditorGUILayout.LabelField("Second level hash size: " + rosRef.secondLevelHashSize);
        EditorGUILayout.LabelField("Current locale: " + currentTranslation.localeName);

        string[] translationList = rosRef.getLoadedTranslationsNames();
        rosRef.currentTranslationIndex = EditorGUILayout.Popup(rosRef.currentTranslationIndex, translationList);
        rosRef.setLocale(rosRef.data [rosRef.currentTranslationIndex].localeName);

        rosRef.deletePrefix = GUILayout.TextField(rosRef.deletePrefix, GUILayout.Width(200));
        if (GUILayout.Button("Delete prefix", GUILayout.Width(200)))
        {
            rosRef.deleteStringsByPrefix();
        }
        if (GUILayout.Button("Export to clipboard", GUILayout.Width(200)))
        {
            EditorGUIUtility.systemCopyBuffer = rosRef.translationToString();
        }

        if (GUILayout.Button("Import from clipboard", GUILayout.Width(200)))
        {
            AllTerrainParser parser = new AllTerrainParser(EditorGUIUtility.systemCopyBuffer + "%%%%%%%%%");

            // parse locale name
            parser.setParserMode(ParserMode.begin);
            parser.scanToChar(':');
            parser.setParserMode(ParserMode.end);
            parser.scanToNextValidChar();
            parser.scanUntilValidChar();
            parser.setParserMode(ParserMode.begin);
            parser.scanToNextValidChar();
            string newLocaleName = parser.extract();

            if (newLocaleName.Length == 0)                     // parse failed
            {
                goto parseEnd;
            }

            RosettaHashDict targetDict = null;

            // See if locale already exists
            int dictionaryIndex = 0;
            for (int loc = 0; loc < rosRef.data.Count; ++loc)
            {
                if (rosRef.data [loc].localeName.Equals(newLocaleName))
                {
                    targetDict      = rosRef.data [loc];
                    dictionaryIndex = loc;
                }
                continue;
            }


            // If it doesn't exist, add it
            if (targetDict == null)
            {
                targetDict = new RosettaHashDict();
                targetDict.initialize(rosRef.firstLevelHashSize, rosRef.secondLevelHashSize);
                targetDict.localeName = newLocaleName;
                rosRef.data.Add(targetDict);
                dictionaryIndex = rosRef.data.Count - 1;
            }

            string newKey = "", newTranslation = "";
            // start parsing key:translation pairs
            do
            {
                parser.scanToNextLine();
                parser.setParserMode(ParserMode.end);
                parser.scanToChar(':');
                parser.addOffset(-1);
                newKey = parser.extract();
                newKey = newKey.Trim();

                parser.scanToChar('\"');
                parser.scanToChar('\"');
                parser.setParserMode(ParserMode.begin);
                parser.scanToChar('\"');                                 // parse default string


                parser.setParserMode(ParserMode.end);
                parser.scanToChar('\"');
                parser.addOffset(-1);
                parser.setParserMode(ParserMode.begin);
                parser.scanToChar('\"');
                newTranslation = parser.extract();
                bool valid = true;
                if (newTranslation.Length == 0)
                {
                    valid = false;
                }
                for (int w = 0; w < newTranslation.Length; ++w)
                {
                    if ((newTranslation[w] != '\n') && (newTranslation[w] != ' ') && (newTranslation[w] != '-') && (newTranslation[w] != '>'))
                    {
                        valid = false;
                        continue;
                    }
                }

                // if translation field is valid...
                if (valid)
                {
                    parser.setParserMode(ParserMode.end);
                    parser.scanToChar('\"');
                    parser.scanToChar('\"');
                    parser.addOffset(-1);
                    parser.setParserMode(ParserMode.begin);
                    parser.scanToChar('\"');
                    newTranslation = parser.extract();
                    newKey         = newKey.Trim();
                    rosRef.registerString(newKey, newTranslation, dictionaryIndex);
                }
                else
                {
                    parser.rewindEndHead();
                    // and loop over
                }

                parser.setParserMode(ParserMode.begin);
            } while(newTranslation.Length > 0);
        }

parseEnd:

//			if (GUILayout.Button("Update prefab (Create instance first!)")) {
//
//
//					Object prefab = PrefabUtility.CreateEmptyPrefab ("Assets/Prefabs/Rosetta.prefab");
//					PrefabUtility.ReplacePrefab (rosRef.gameObject, prefab, ReplacePrefabOptions.ConnectToPrefab);
//
//
//			}
        int t = 06;
    }