private void Salir() { if (ScoreController.Instance.Wave < 3) { SetLives(1); } else if (ScoreController.Instance.Wave < 5) { SetLives((int)Random.Range(1, 2.1f)); } else if (ScoreController.Instance.Wave < 7) { SetLives((int)Random.Range(1, 3.1f)); } else { SetLives((int)Random.Range(1, 3.9f)); } SoundController.Instance.PlaySound(SoundController.Sounds.EXITCAVE); image.sprite = normal; isMoving = true; auxMove = 0; actualCodReturn = ++codReturn; if (rocas.IsBlock) { rocas.DestroyBlock(); } }