Exemplo n.º 1
0
 private void Instantiate(RoadDefinition roadDefinition, Vector3 position)
 {
     Instantiate(roadDefinition.Prefab, position, Quaternion.AngleAxis(roadDefinition.OrientationInDegrees, Vector3.up));
 }
Exemplo n.º 2
0
    private void Instantiate(RoadDefinition roadDefinition, Vector3 position)
    {
        var transformedPosition = position + new Vector3(TileRadius / 2, 0.01f, TileRadius / 2);

        tileInstances[position] = Instantiate(roadDefinition.Prefab, transformedPosition, Quaternion.AngleAxis(roadDefinition.OrientationInDegrees, Vector3.up));
    }