Exemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        animator = GetComponent <Animator>();
        var rikishis = FindObjectsOfType <RikishiProtoController>();

        enemy          = rikishis[0] == this ? rikishis[1] : rikishis[0];
        enemyRigidBody = enemy.gameObject.GetComponent <Rigidbody>();
        //var referenceCollider = shoveColliderPosition.GetComponent<BoxCollider>();
        //Debug.Log(string.Format("Refrence collider extents: {0}", referenceCollider.bounds.extents));
        //shoveColliderHalfExtents = referenceCollider.bounds.extents / 2;
    }
 // Use this for initialization
 void Start()
 {
     rikishi = GameObject.FindWithTag("Player").GetComponentInChildren <RikishiProtoController>();
     //Debug.Log("rikishi: " + rikishi);
 }