public RigAnimation(Rig.Type rigType, string name, bool loop, Dictionary <string, float> priorities) { this.rigType = rigType; this.name = name; this.loop = loop; this.priorities = priorities; }
public static RigAnimation GetAnimationFromLibrary(Rig.Type rigType, string name) { return(animationLibrary[rigType][name].Duplicate()); }
public RigAnimation(Rig.Type rigType, string name, bool loop) { this.rigType = rigType; this.name = name; this.loop = loop; }