public RgbMixerEffectProcessor()
        {
            Name = "RgbMixerEffect";

            m_RgbMixerEffect = new RgbMixerEffect();

            m_RgbMixerEffect.Red.Red.SetPoint(0, 0);
            m_RgbMixerEffect.Red.Red.SetPoint(255, 64);

            m_RgbMixerEffect.Red.Blue.SetPoint(0, 0);
            m_RgbMixerEffect.Red.Blue.SetPoint(255, 64);

            m_RgbMixerEffect.Green.Red.SetPoint(0, 0);
            m_RgbMixerEffect.Green.Red.SetPoint(255, 64);

            m_RgbMixerEffect.Green.Green.SetPoint(0, 0);
            m_RgbMixerEffect.Green.Green.SetPoint(255, 64);

            m_RgbMixerEffect.Green.Blue.SetPoint(0, 0);
            m_RgbMixerEffect.Green.Blue.SetPoint(255, 64);

            m_RgbMixerEffect.Blue.Blue.SetPoint(0, 0);
            m_RgbMixerEffect.Blue.Blue.SetPoint(255, 64);

            SetupEffectCategory(m_RgbMixerEffect);
        }
       public RgbMixerEffectProcessor()
        {
            Name = "RgbMixerEffect";            

            m_RgbMixerEffect = new RgbMixerEffect();

            m_RgbMixerEffect.Red.Red.SetPoint(0, 0);
            m_RgbMixerEffect.Red.Red.SetPoint(255, 64);

            m_RgbMixerEffect.Red.Blue.SetPoint(0, 0);
            m_RgbMixerEffect.Red.Blue.SetPoint(255, 64);

            m_RgbMixerEffect.Green.Red.SetPoint(0, 0);
            m_RgbMixerEffect.Green.Red.SetPoint(255, 64);

            m_RgbMixerEffect.Green.Green.SetPoint(0, 0);
            m_RgbMixerEffect.Green.Green.SetPoint(255, 64);

            m_RgbMixerEffect.Green.Blue.SetPoint(0, 0);
            m_RgbMixerEffect.Green.Blue.SetPoint(255, 64);

            m_RgbMixerEffect.Blue.Blue.SetPoint(0, 0);
            m_RgbMixerEffect.Blue.Blue.SetPoint(255, 64);

            SetupEffectCategory(m_RgbMixerEffect);
        }