Exemplo n.º 1
0
    /// <summary>
    /// Adds new reward request to queue.
    /// </summary>
    /// <param name="notificationEntry">Notification entry.</param>
    public void AddToRewardQueue(RewardQueueData.GenericDelegate functionToCall)
    {
        RewardQueueData.AddReward(functionToCall);

        if (!isRewardingActive)
        {
//			Debug.Log("Try next reward----");
            TryNextReward();
        }
        else
        {
//			Debug.Log("Reward queue FULL----");
        }
    }
Exemplo n.º 2
0
    public void TryNextReward()
    {
        if (!RewardQueueData.IsEmpty())
        {
            isRewardingActive      = true;
            isDoAnimationDoneCheck = true;
            RewardQueueData.GenericDelegate functionToCall = RewardQueueData.PopReward();
            functionToCall();
        }
        else            // End condition here
        {
            isRewardingActive = false;

            // Called only when it has animated and finished
            if (isDoAnimationDoneCheck)
            {
                isDoAnimationDoneCheck = false;
                if (OnAllRewardsDone != null)
                {
                    OnAllRewardsDone(this, EventArgs.Empty);
                }
            }
        }
    }