Exemplo n.º 1
0
    public void OnGameOver()
    {
        //Do something when time is over
        var    min    = result.result.OrderBy(kvp => kvp.Value).First();
        var    minKey = min.Key;
        string winner = PlayerContainer.Get(minKey).getName();

        server.SendResult(winner);
        result.SetWinner(winner);
        SceneManager.LoadScene("ResultScene");
        RpcOnGameOver(winner);
    }