public override int GetHashCode() { unchecked { var hashCode = Resting.GetHashCode(); hashCode = (hashCode * 397) ^ Squeezing.GetHashCode(); hashCode = (hashCode * 397) ^ (int)HandSide; return(hashCode); } }
public override int GetHashCode() { unchecked { var hashCode = (Resting != null ? Resting.GetHashCode() : 0); hashCode = (hashCode * 397) ^ Squeezing.GetHashCode(); hashCode = (hashCode * 397) ^ (QualificationsOfTree != null ? QualificationsOfTree.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (int)HandSide; return(hashCode); } }
public override int GetHashCode() { unchecked { var hashCode = Resting.GetHashCode(); hashCode = (hashCode * 397) ^ LeftSqueezing.GetHashCode(); hashCode = (hashCode * 397) ^ RightSqueezing.GetHashCode(); hashCode = (hashCode * 397) ^ BothSqueezing.GetHashCode(); return(hashCode); } }
public override int GetHashCode() { unchecked { var hashCode = (Resting != null ? Resting.GetHashCode() : 0); hashCode = (hashCode * 397) ^ LeftSqueezing.GetHashCode(); hashCode = (hashCode * 397) ^ RightSqueezing.GetHashCode(); hashCode = (hashCode * 397) ^ BothSqueezing.GetHashCode(); // FIXME: this is a bad hashcode, qualifications list is ignored due to list hashcode return(hashCode); } }
public override void DoWork() { Resting.Rest(); }
public void Enter() { wanderAround = new WanderAround(agent, agent.speed, animal); resting = new Resting(animal, agent); }
protected bool Equals(DualAnalogAnimatedBehavior other) { return(Resting.Equals(other.Resting) && LeftSqueezing.Equals(other.LeftSqueezing) && RightSqueezing.Equals(other.RightSqueezing) && BothSqueezing.Equals(other.BothSqueezing)); }
protected bool Equals(AnalogAnimatedBehavior other) { return(Resting.Equals(other.Resting) && Squeezing.Equals(other.Squeezing) && HandSide == other.HandSide); }