public void responseRegister(ExtendedEventArgs eventArgs) { ResponseRegisterEventArgs args = eventArgs as ResponseRegisterEventArgs; if (args.status == 0) { Constants.USER_ID = args.user_id; Debug.Log("Successful registration response: " + args.ToString()); EditorUtility.DisplayDialog("Registration successful", "You have successfully registered.\nClick Ok to continue execution and see responses on console", "Ok"); } else { Debug.Log("Registration failed: Username is taken."); } }
public void ResponseRegister(ExtendedEventArgs eventArgs) { ResponseRegisterEventArgs args = eventArgs as ResponseRegisterEventArgs; Debug.Log(args + "Register.cs line 86"); if (args.status == 0) { Constants.USER_ID = args.user_id; Debug.Log("Successful Register response : " + args.ToString()); EditorUtility.DisplayDialog("Register Successful", "You have successfully Register.\nClick Ok to continue execution and see responses on console", "Ok"); SceneManager.LoadScene("Login"); } else { Debug.Log("Register Failed"); } }