// Update is called once per frame
 void Update()
 {
     if (controller != null)
     {
         try {
             rp = controller.GetComponent <BaseDataManager>().getResources()[slotIndex];
         } catch (Exception e) {
             // The slot has nothing in it yet
             rp = null;
         }
     }
     if (rp != null)
     {
         image.sprite   = rp.Resource.icon;
         countText.text = rp.Count.ToString();
     }
     else
     {
         image.sprite   = null;
         countText.text = "";
     }
     if (image.sprite != null)
     {
         Color slotColor = image.color;
         slotColor.a = 1.0f;
         image.color = slotColor;
     }
     else
     {
         Color slotColor = image.color;
         slotColor.a = 0.0f;
         image.color = slotColor;
     }
 }
Exemplo n.º 2
0
 public void AddResourceToStorage(Resource r, int count)
 {
     if (photonView.IsMine && resources.Count < 44)
     {
         if (!resourceSet.Contains(r))
         {
             resources.Add(new ResourcePersistent(r, count));
             resourceSet.Add(r);
         }
         else
         {
             ResourcePersistent old = null;
             foreach (ResourcePersistent re in resources)
             {
                 if (re.Resource == r)
                 {
                     old = re;
                 }
             }
             int idx = resources.IndexOf(old);
             resources.RemoveAt(idx);
             resources.Insert(idx, new ResourcePersistent(r, old.Count + count));
         }
     }
 }
Exemplo n.º 3
0
 public void RemoveResourceFromStorage(Resource r, int count)
 {
     if (photonView.IsMine)
     {
         ResourcePersistent rp = null;
         foreach (ResourcePersistent re in resources)
         {
             if (re.Resource == r)
             {
                 re.Count -= count;
                 if (re.Count <= 0)
                 {
                     rp = re;
                 }
                 break;
             }
         }
         if (rp != null)
         {
             resources.Remove(rp);
             resourceSet.Remove(rp.Resource);
         }
     }
 }