Exemplo n.º 1
0
 private void SetNewModel(GameObject avatarGO, string elementName, ResourceOptionList meshOptList, int newModelIdx)
 {
     if (!meshOptList.loadFromDisk)
     {
         string modelNameWeWant = meshOptList.GetResourceName(newModelIdx);
         for (int i = 0; i < meshOptList.Count; ++i)
         {
             Transform subMeshTransform = avatarGO.transform.Find(meshOptList.GetResourceName(i));
             if (subMeshTransform != null)
             {
                 subMeshTransform.gameObject.SetActive(subMeshTransform.name == modelNameWeWant);
             }
             else
             if (meshOptList.GetResourceName(i) != "")
             {
                 Debug.LogError("Did not find model: " + meshOptList.GetResourceName(i));
             }
         }
     }
     else
     {
         Transform subMeshTransform = avatarGO.transform.Find(elementName);
         if (subMeshTransform == null)
         {
             Debug.LogError(elementName + " not found");
             return;
         }
         GameObject newMeshGO = (GameObject)meshOptList.GetResource(newModelIdx);
         subMeshTransform.GetComponent <Renderer>().enabled = newMeshGO != null;
         if (newMeshGO != null)
         {
             subMeshTransform.gameObject.GetComponent <MeshFilter>().mesh = ((GameObject)meshOptList.GetResource(newModelIdx)).GetComponent <MeshFilter>().mesh;
         }
     }
 }
Exemplo n.º 2
0
 private void AddOption(int idx, ResourceOptionList newOption)
 {
     if (!avatarOptions.ContainsKey(idx))
     {
         avatarOptions[idx] = new Dictionary <string, ResourceOptionList>();
     }
     avatarOptions[idx].Add(newOption.uniqueElementName, newOption);
 }
Exemplo n.º 3
0
 bool GetResourceOptionList(int characterIdx, string uniqueElementName, out ResourceOptionList toList)
 {
     toList = null;
     if (!avatarOptions.ContainsKey(characterIdx) || !avatarOptions[characterIdx].TryGetValue(uniqueElementName, out toList))
     {
         return(false);
     }
     return(true);
 }