Exemplo n.º 1
0
	public void P1WrongAttack(){
		//Fire when option is choosen. 
		missile = missile.GetComponent<Missile> ();
		source.PlayOneShot(fly);
		missile.createShot ();

		//reset the options back to original place. 
		resetOpt = resetOpt.GetComponent<ResetOption> ();
		resetOpt.reset ();
		resetOpt2 = resetOpt.GetComponent<ResetOption2> ();
		resetOpt2.reset ();
		
		gamesqlM.activation();
	}
Exemplo n.º 2
0
	public void P2WrongAttack(){
		//Fire when option is choosen. 
		fireBall = fireBall.GetComponent<FireBall> ();
		source.PlayOneShot(fireballsound);
		fireBall.createShot ();

		//reset the options back to original place. 
		resetOpt = resetOpt.GetComponent<ResetOption> ();
		resetOpt.reset ();
		resetOpt2 = resetOpt.GetComponent<ResetOption2> ();
		resetOpt2.reset ();
		
		gamesqlM.activation();
	}