Exemplo n.º 1
0
 private void Replay()
 {
     SceneStateEntity
     .DidUnloadAsObservable(SceneName.SampleGame.ToString())
     .Take(1)
     .Subscribe(_ => RequestEntity.RequestLoad(SceneName.SampleGame.ToString()));
     RequestEntity.RequestUnload(SceneName.SampleGameResult.ToString());
 }
Exemplo n.º 2
0
 private void FinishGame()
 {
     RequestEntity.RequestLoad(SceneName.SampleGameResult.ToString());
 }
Exemplo n.º 3
0
 private void NavigateToTitle()
 {
     RequestEntity.RequestLoad(SceneName.SampleTitle.ToString());
     RequestEntity.RequestUnload(SceneName.SampleGameResult.ToString());
 }