public ReplayInkOutputControl()
        {
            InitializeComponent();

            //we probably want to display pressure by default
            DrawPressureMode = InkPressureFeedbackMode.Color;

            //wire up the playback control
            ReplayStart += new ReplayStartHandler(mPlaybackControl.PlaybackStart);
            ReplayTick  += new ReplayTickHandler(mPlaybackControl.PlaybackTick);
        }
        public ReplayInkOutputControl()
        {
            InitializeComponent();

            //we probably want to display pressure by default
            DrawPressureMode = InkPressureFeedbackMode.Color;

            //wire up the playback control
            ReplayStart += new ReplayStartHandler(mPlaybackControl.PlaybackStart);
            ReplayTick += new ReplayTickHandler(mPlaybackControl.PlaybackTick);
        }