Exemplo n.º 1
0
    private static void Add_Item(ReadStream rs)
    {
        int
            id =

            rs.ReadInt();



        string
            name =

            rs.ReadString();



        string
            Text =

            rs.ReadString();


        RepConfig new_obj_RepConfig = new RepConfig(id, name, Text);

        if (dic.ContainsKey(id))
        {
            LogWarning("duplicate key: " + id);
            return;
        }

        dic.Add(id, new_obj_RepConfig);
        array.Add(new_obj_RepConfig);
    }
Exemplo n.º 2
0
 public static void Register()
 {
     DialogConfig.Init();
     EffectConfig.Init();
     GameBouquetsConfig.Init();
     GameDailyTaskConfig.Init();
     GameGuideConfig.Init();
     GameInitConfig.Init();
     GDailyTaskGiftConfig.Init();
     GuiConfig.Init();
     IPConfig.Init();
     LuckDrawConfig.Init();
     RepConfig.Init();
     RoleConfig.Init();
     SoundConfig.Init();
     StrConfig.Init();
     TalkConfig.Init();
 }
Exemplo n.º 3
0
 public bool RepGetConfig(RepConfig which) {
   DbRetVal ret;
   int onoff;
   lock (rscLock) {
     DB_ENV* evp = CheckDisposed();
     ret = evp->RepGetConfig(evp, unchecked((uint)which), out onoff);
   }
   Util.CheckRetVal(ret);
   return onoff == 0 ? false : true;
 }
Exemplo n.º 4
0
 public void RepSetConfig(RepConfig which, bool onoff) {
   DbRetVal ret;
   lock (rscLock) {
     DB_ENV* evp = CheckDisposed();
     ret = evp->RepSetConfig(evp, unchecked((uint)which), onoff ? 1 : 0);
   }
   Util.CheckRetVal(ret);
 }