public void Restore(GraphicsState gstate) { RenderingObject.Restore(gstate); }
/// <summary> /// Restores the state of this Graphics object to the state represented by a GraphicsState object. /// </summary> /// <param name="gstate">GraphicsState object that represents the state to which to restore this Graphics object.</param> internal void Restore( GraphicsState gstate ) { RenderingObject.Restore(gstate); }