Exemplo n.º 1
0
        /// <summary>
        /// Kreiärt ä Render-Graph fir jedä Input-Tip und bindet si as
        /// virtueuä DMD.
        /// </summary>
        private void SetupGraphs()
        {
            var renderers = new List <IDestination>();

            if (_config.PinDmd1.Enabled)
            {
                var pinDmd1 = PinDmd1.GetInstance();
                if (pinDmd1.IsAvailable)
                {
                    renderers.Add(pinDmd1);
                    Logger.Info("Added PinDMDv1 renderer.");
                }
            }
            if (_config.PinDmd2.Enabled)
            {
                var pinDmd2 = PinDmd2.GetInstance();
                if (pinDmd2.IsAvailable)
                {
                    renderers.Add(pinDmd2);
                    Logger.Info("Added PinDMDv2 renderer.");
                }
            }
            if (_config.PinDmd3.Enabled)
            {
                var pinDmd3 = PinDmd3.GetInstance(_config.PinDmd3.Port);
                if (pinDmd3.IsAvailable)
                {
                    renderers.Add(pinDmd3);
                    Logger.Info("Added PinDMDv3 renderer.");
                }
            }
            if (_config.Pin2Dmd.Enabled)
            {
                var pin2Dmd = Pin2Dmd.GetInstance();
                if (pin2Dmd.IsAvailable)
                {
                    renderers.Add(pin2Dmd);
                    Logger.Info("Added PIN2DMD renderer.");
                }
            }
            if (_config.VirtualDmd.Enabled)
            {
                renderers.Add(_dmd.Dmd);
                Logger.Info("Added VirtualDMD renderer.");
            }
            if (_config.Video.Enabled)
            {
                var rootPath = "";
                if (_config.Video.Path.Length == 0 || !Path.IsPathRooted(_config.Video.Path))
                {
                    rootPath = AssemblyPath;
                }
                if (Directory.Exists(Path.Combine(rootPath, _config.Video.Path)))
                {
                    renderers.Add(new VideoOutput(Path.Combine(rootPath, _config.Video.Path, _gameName + ".avi")));
                    Logger.Info("Added video renderer.");
                }
                else if (Directory.Exists(Path.GetDirectoryName(Path.Combine(rootPath, _config.Video.Path))) && _config.Video.Path.Length > 4 && _config.Video.Path.EndsWith(".avi"))
                {
                    renderers.Add(new VideoOutput(Path.Combine(rootPath, _config.Video.Path)));
                    Logger.Info("Added video renderer.");
                }
                else
                {
                    Logger.Warn("Ignoring video renderer for non-existing path \"{0}\"", _config.Video.Path);
                }
            }
            if (_config.VpdbStream.Enabled)
            {
                renderers.Add(new VpdbStream {
                    EndPoint = _config.VpdbStream.EndPoint
                });
            }
            if (_config.BrowserStream.Enabled)
            {
                renderers.Add(new BrowserStream(_config.BrowserStream.Port));
            }

            if (renderers.Count == 0)
            {
                Logger.Error("No renderers found, exiting.");
                return;
            }

            Logger.Info("Transformation options: Resize={0}, HFlip={1}, VFlip={2}", _config.Global.Resize, _config.Global.FlipHorizontally, _config.Global.FlipVertically);

            // 2-bit graph
            if (_colorize && _gray2Colorizer != null)
            {
                _graphs.Add(new RenderGraph {
                    Name             = "2-bit Colored VPM Graph",
                    Source           = _vpmGray2Source,
                    Destinations     = renderers,
                    Converter        = _gray2Colorizer,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                });
            }
            else
            {
                _graphs.Add(new RenderGraph {
                    Name             = "2-bit VPM Graph",
                    Source           = _vpmGray2Source,
                    Destinations     = renderers,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                });
            }

            // 4-bit graph
            if (_colorize && _gray4Colorizer != null)
            {
                _graphs.Add(new RenderGraph {
                    Name             = "4-bit Colored VPM Graph",
                    Source           = _vpmGray4Source,
                    Destinations     = renderers,
                    Converter        = _gray4Colorizer,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                });
            }
            else
            {
                _graphs.Add(new RenderGraph {
                    Name             = "4-bit VPM Graph",
                    Source           = _vpmGray4Source,
                    Destinations     = renderers,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                });
            }

            // rgb24 graph
            _graphs.Add(new RenderGraph {
                Name             = "RGB24-bit VPM Graph",
                Source           = _vpmRgb24Source,
                Destinations     = renderers,
                Resize           = _config.Global.Resize,
                FlipHorizontally = _config.Global.FlipHorizontally,
                FlipVertically   = _config.Global.FlipVertically
            });

            if (_colorize && (_gray2Colorizer != null || _gray4Colorizer != null))
            {
                Logger.Info("Just clearing palette, colorization is done by converter.");
                _graphs.ClearColor();
            }
            else if (_colorize && _palette != null)
            {
                Logger.Info("Applying palette to render graphs.");
                _graphs.ClearColor();
                _graphs.SetPalette(_palette);
            }
            else
            {
                Logger.Info("Applying default color to render graphs ({0}).", _color);
                _graphs.ClearPalette();
                _graphs.SetColor(_color);
            }

            _graphs.Init().StartRendering();
        }
Exemplo n.º 2
0
        protected override void CreateRenderGraphs(RenderGraphCollection graphs, HashSet <string> reportingTags)
        {
            // define renderers
            var renderers = GetRenderers(_config, reportingTags);

            // retrieve image
            var bmp = new BitmapImage();

            bmp.BeginInit();
            bmp.UriSource = new Uri("pack://application:,,,/dmdext;component/Test/TestImage.png");
            bmp.EndInit();

            // chain them up
            if (_config.VirtualAlphaNumericDisplay.Enabled)
            {
                var alphaNumericFrame = new AlphaNumericFrame(NumericalLayout.__2x20Alpha,
                                                              new ushort[] {
                    0, 10767, 2167, 8719, 0, 2109, 8713, 6259, 56, 2157, 0, 4957, 0, 8719, 62, 8719, 121, 2157, 0,
                    0, 0, 0, 5120, 8704, 16640, 0, 0, 0, 0, 2112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
                });
                _graph = new RenderGraph {
                    Source           = new VpmAlphaNumericSource(alphaNumericFrame),
                    Destinations     = renderers,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                };
            }
            else
            {
                ISource source;
                switch (_testOptions.FrameFormat)
                {
                case FrameFormat.Gray2:
                    source = new ImageSourceGray2(bmp);
                    break;

                case FrameFormat.Gray4:
                    source = new ImageSourceGray4(bmp);
                    break;

                case FrameFormat.ColoredGray2:
                    source = new ImageSourceColoredGray2(bmp);
                    break;

                case FrameFormat.ColoredGray4:
                    source = new ImageSourceColoredGray4(bmp);
                    break;

                default:
                    source = new ImageSourceBitmap(bmp);
                    break;
                }
                _graph = new RenderGraph {
                    Source           = source,
                    Destinations     = renderers,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                };
            }

            graphs.Add(_graph);
            reportingTags.Add("In:Test");
        }
Exemplo n.º 3
0
        protected override void CreateRenderGraphs(RenderGraphCollection graphs, HashSet <string> reportingTags)
        {
            // create graph with renderers
            _graph = new RenderGraph {
                Destinations     = GetRenderers(_config, reportingTags, _options.Position),
                Resize           = _config.Global.Resize,
                FlipHorizontally = _config.Global.FlipHorizontally,
                FlipVertically   = _config.Global.FlipVertically,
                IdleAfter        = _options.IdleAfter,
                IdlePlay         = _options.IdlePlay
            };
            _graph.SetColor(_config.Global.DmdColor);

            // setup source and additional processors
            switch (_options.Source)
            {
            case SourceType.PinballFX2: {
                _graph.Source = new PinballFX2Grabber {
                    FramesPerSecond = _options.FramesPerSecond
                };
                reportingTags.Add("In:PinballFX2");
                break;
            }

            case SourceType.PinballFX3: {
                if (_options.Fx3GrabScreen)
                {
                    _graph.Source = new PinballFX3Grabber {
                        FramesPerSecond = _options.FramesPerSecond
                    };
                    reportingTags.Add("In:PinballFX3Legacy");
                }
                else
                {
                    _graph.Source = new PinballFX3MemoryGrabber {
                        FramesPerSecond = _options.FramesPerSecond
                    };
                    reportingTags.Add("In:PinballFX3");
                }
                break;
            }

            case SourceType.PinballArcade: {
                _graph.Source = new TPAGrabber {
                    FramesPerSecond = _options.FramesPerSecond
                };
                reportingTags.Add("In:PinballArcade");
                break;
            }

            case SourceType.ProPinball: {
                _graph.Source = new ProPinballSlave(_options.ProPinballArgs);
                reportingTags.Add("In:ProPinball");
                break;
            }

            case SourceType.Screen:

                var grabber = new ScreenGrabber {
                    FramesPerSecond   = _options.FramesPerSecond,
                    Left              = _options.Position[0],
                    Top               = _options.Position[1],
                    Width             = _options.Position[2] - _options.Position[0],
                    Height            = _options.Position[3] - _options.Position[1],
                    DestinationWidth  = _options.ResizeTo[0],
                    DestinationHeight = _options.ResizeTo[1]
                };
                if (_options.GridSpacing > 0)
                {
                    grabber.Processors.Add(new GridProcessor {
                        Width   = _options.ResizeTo[0],
                        Height  = _options.ResizeTo[1],
                        Spacing = _options.GridSpacing
                    });
                }

                _graph.Source = grabber;
                reportingTags.Add("In:ScreenGrab");
                break;

            case SourceType.FuturePinball:
                _graph.Source = new FutureDmdSink(_options.FramesPerSecond);
                reportingTags.Add("In:FutureDmdSink");
                break;

            default:
                throw new ArgumentOutOfRangeException();
            }
            graphs.Add(_graph);
            graphs.SetDimensions(new LibDmd.Input.Dimensions(_options.ResizeTo[0], _options.ResizeTo[1]));
        }
Exemplo n.º 4
0
        /// <summary>
        /// Kreiärt ä Render-Graph fir jedä Input-Tip und bindet si as
        /// virtueuä DMD.
        /// </summary>
        private void SetupGraphs()
        {
            _graphs.Dispose();

            ReportingTags.Clear();
            ReportingTags.Add(Process.GetCurrentProcess().ProcessName);
#if PLATFORM_X86
            ReportingTags.Add("x86");
#elif PLATFORM_X64
            ReportingTags.Add("x64");
#endif
            ReportingTags.Add("In:DmdDevice");
            ReportingTags.Add("Game:" + _gameName);


            var renderers = new List <IDestination>();
            if (_config.PinDmd1.Enabled)
            {
                var pinDmd1 = PinDmd1.GetInstance();
                if (pinDmd1.IsAvailable)
                {
                    renderers.Add(pinDmd1);
                    Logger.Info("Added PinDMDv1 renderer.");
                    ReportingTags.Add("Out:PinDMDv1");
                }
            }
            if (_config.PinDmd2.Enabled)
            {
                var pinDmd2 = PinDmd2.GetInstance();
                if (pinDmd2.IsAvailable)
                {
                    renderers.Add(pinDmd2);
                    Logger.Info("Added PinDMDv2 renderer.");
                    ReportingTags.Add("Out:PinDMDv2");
                }
            }
            if (_config.PinDmd3.Enabled)
            {
                var pinDmd3 = PinDmd3.GetInstance(_config.PinDmd3.Port);
                if (pinDmd3.IsAvailable)
                {
                    renderers.Add(pinDmd3);
                    Logger.Info("Added PinDMDv3 renderer.");
                    ReportingTags.Add("Out:PinDMDv3");
                }
            }
            if (_config.Pin2Dmd.Enabled)
            {
                var pin2Dmd = Output.Pin2Dmd.Pin2Dmd.GetInstance(_config.Pin2Dmd.Delay);
                if (pin2Dmd.IsAvailable)
                {
                    renderers.Add(pin2Dmd);
                    if (_coloring != null)
                    {
                        pin2Dmd.PreloadPalettes(_coloring);
                    }
                    Logger.Info("Added PIN2DMD renderer.");
                    ReportingTags.Add("Out:PIN2DMD");
                }
            }
            if (_config.Pixelcade.Enabled)
            {
                var pixelcade = Pixelcade.GetInstance(_config.Pixelcade.Port, _config.Pixelcade.ColorMatrix);
                if (pixelcade.IsAvailable)
                {
                    renderers.Add(pixelcade);
                    Logger.Info("Added Pixelcade renderer.");
                    ReportingTags.Add("Out:Pixelcade");
                }
            }
            if (_config.VirtualDmd.Enabled)
            {
                renderers.Add(_virtualDmd.Dmd);
                Logger.Info("Added VirtualDMD renderer.");
                ReportingTags.Add("Out:VirtualDMD");
            }
            if (_config.VirtualAlphaNumericDisplay.Enabled)
            {
                _alphaNumericDest = VirtualAlphanumericDestination.GetInstance(Dispatcher.CurrentDispatcher, _config.VirtualAlphaNumericDisplay.Style, _config);
                renderers.Add(_alphaNumericDest);
                Logger.Info("Added virtual alphanumeric renderer.");
                ReportingTags.Add("Out:VirtualAlphaNum");
            }
            if (_config.Video.Enabled)
            {
                var rootPath = "";
                if (_config.Video.Path.Length == 0 || !Path.IsPathRooted(_config.Video.Path))
                {
                    rootPath = AssemblyPath;
                }
                if (Directory.Exists(Path.Combine(rootPath, _config.Video.Path)))
                {
                    renderers.Add(new VideoOutput(Path.Combine(rootPath, _config.Video.Path, _gameName + ".avi")));
                    Logger.Info("Added video renderer.");
                    ReportingTags.Add("Out:Video");
                }
                else if (Directory.Exists(Path.GetDirectoryName(Path.Combine(rootPath, _config.Video.Path))) && _config.Video.Path.Length > 4 && _config.Video.Path.EndsWith(".avi"))
                {
                    renderers.Add(new VideoOutput(Path.Combine(rootPath, _config.Video.Path)));
                    Logger.Info("Added video renderer.");
                    ReportingTags.Add("Out:Video");
                }
                else
                {
                    Logger.Warn("Ignoring video renderer for non-existing path \"{0}\"", _config.Video.Path);
                }
            }
            if (_config.PinUp.Enabled)
            {
                try
                {
                    var pinupOutput = new PinUpOutput(_gameName);
                    if (pinupOutput.IsAvailable)
                    {
                        renderers.Add(pinupOutput);
                        Logger.Info("Added PinUP renderer.");
                        ReportingTags.Add("Out:PinUP");
                    }
                } catch (Exception e) {
                    Logger.Warn("Error opening PinUP output: {0}", e.Message);
                }
            }
            if (_config.Gif.Enabled)
            {
                var rootPath = "";
                var dirPath  = Path.GetDirectoryName(_config.Gif.Path);
                if (string.IsNullOrEmpty(dirPath) || !Path.IsPathRooted(_config.Video.Path))
                {
                    rootPath = AssemblyPath;
                }
                var path = Path.Combine(rootPath, _config.Gif.Path);
                if (Directory.Exists(Path.GetDirectoryName(path)))
                {
                    renderers.Add(new GifOutput(path));
                    Logger.Info("Added animated GIF renderer, saving to {0}", path);
                    ReportingTags.Add("Out:GIF");
                }
                else
                {
                    Logger.Warn("Ignoring animated GIF renderer for non-existing path \"{0}\"", Path.GetDirectoryName(path));
                }
            }
            if (_config.VpdbStream.Enabled)
            {
                renderers.Add(new VpdbStream {
                    EndPoint = _config.VpdbStream.EndPoint
                });
                Logger.Info("Added VPDB stream renderer.");
                ReportingTags.Add("Out:VpdbStream");
            }
            if (_config.BrowserStream.Enabled)
            {
                renderers.Add(new BrowserStream(_config.BrowserStream.Port, _gameName));
                Logger.Info("Added browser stream renderer.");
                ReportingTags.Add("Out:BrowserStream");
            }
            if (_config.NetworkStream.Enabled)
            {
                renderers.Add(NetworkStream.GetInstance(_config.NetworkStream, _gameName));
                Logger.Info("Added network stream renderer.");
                ReportingTags.Add("Out:NetworkStream");
            }

            if (renderers.Count == 0)
            {
                Logger.Error("No renderers found, exiting.");
                return;
            }

            Logger.Info("Transformation options: Resize={0}, HFlip={1}, VFlip={2}", _config.Global.Resize, _config.Global.FlipHorizontally, _config.Global.FlipVertically);

            // 2-bit graph
            if (_colorize && _gray2Colorizer != null)
            {
                _graphs.Add(new RenderGraph {
                    Name             = "2-bit Colored VPM Graph",
                    Source           = _vpmGray2Source,
                    Destinations     = renderers,
                    Converter        = _gray2Colorizer,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                });
                ReportingTags.Add("Color:Gray2");
            }
            else
            {
                _graphs.Add(new RenderGraph {
                    Name             = "2-bit VPM Graph",
                    Source           = _vpmGray2Source,
                    Destinations     = renderers,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                });
            }

            // 4-bit graph
            if (_colorize && _gray4Colorizer != null)
            {
                _graphs.Add(new RenderGraph {
                    Name             = "4-bit Colored VPM Graph",
                    Source           = _vpmGray4Source,
                    Destinations     = renderers,
                    Converter        = _gray4Colorizer,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                });
                ReportingTags.Add("Color:Gray4");
            }
            else
            {
                _graphs.Add(new RenderGraph {
                    Name             = "4-bit VPM Graph",
                    Source           = _vpmGray4Source,
                    Destinations     = renderers,
                    Resize           = _config.Global.Resize,
                    FlipHorizontally = _config.Global.FlipHorizontally,
                    FlipVertically   = _config.Global.FlipVertically
                });
            }

            // rgb24 graph
            _graphs.Add(new RenderGraph {
                Name             = "RGB24-bit VPM Graph",
                Source           = _vpmRgb24Source,
                Destinations     = renderers,
                Resize           = _config.Global.Resize,
                FlipHorizontally = _config.Global.FlipHorizontally,
                FlipVertically   = _config.Global.FlipVertically
            });

            // alphanumeric graph
            _graphs.Add(new RenderGraph {
                Name             = "Alphanumeric VPM Graph",
                Source           = _vpmAlphaNumericSource,
                Destinations     = renderers,
                Resize           = _config.Global.Resize,
                FlipHorizontally = _config.Global.FlipHorizontally,
                FlipVertically   = _config.Global.FlipVertically
            });

            if (_colorize && (_gray2Colorizer != null || _gray4Colorizer != null))
            {
                Logger.Info("Just clearing palette, colorization is done by converter.");
                _graphs.ClearColor();
            }
            else if (_colorize && _palette != null)
            {
                Logger.Info("Applying palette to render graphs.");
                _graphs.ClearColor();
                if (_coloring != null)
                {
                    _graphs.SetPalette(_palette, _coloring.DefaultPaletteIndex);
                }
                else
                {
                    _graphs.SetPalette(_palette, -1);
                }
            }
            else
            {
                Logger.Info("Applying default color to render graphs ({0}).", _color);
                _graphs.ClearPalette();
                _graphs.SetColor(_color);
            }

            _graphs.Init().StartRendering();
        }