private void glLightedView_DrawGlContent(object sender, EventArgs e)
        {
            try
            {
                var exists = IsPropertyExist(classRef, "HasErrors");

                if (!exists)
                {
                    CsgObject ren = classRef.Render();
                    RenderCsgToGl.Render(ren);
                    previousRender = ren;
                }
                else
                {
                    if (previousRender != null)
                    {
                        RenderCsgToGl.Render(previousRender);
                    }
                }
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex.Message);
                outputEdit.Text = ex.Message + "\n";
            }
        }
Exemplo n.º 2
0
 void glLightedView_DrawGlContent(object sender, EventArgs e)
 {
     if (objectToRender != null)
     {
         RenderCsgToGl.Render(objectToRender);
     }
 }
 void glLightedView_DrawGlContent(object sender, EventArgs e)
 {
     if (rootUnion != null)
     {
         RenderCsgToGl.Render(rootUnion);
     }
     if (meshToRender != null)
     {
         RenderMeshToGl.Render(meshToRender, RGBA_Bytes.Gray);
     }
 }