Exemplo n.º 1
0
 public void MakeRefractionTextures(BeginMode mode, Matrix4 viewMatrix, Matrix4 invertedViewMatrix, Matrix4 projectionMatrix, float[] clipPlaneEq, Action <BeginMode, Matrix4, Matrix4, Matrix4, float[]> renderFunc)
 {
     Refraction.GenerateProjectiveTexture(mode, invertedViewMatrix, projectionMatrix, clipPlaneEq, renderFunc);
 }