Exemplo n.º 1
0
 public void NodeEvaluated(string updatedNode, string nodeId, ReevaluationResult result)
 {
     foreach (var engineInstrumentation in instrumentations)
     {
         engineInstrumentation.OnNodeEvaluated(walkIndex, updatedNode, nodeId, result);
     }
 }
Exemplo n.º 2
0
 public void NodeEvaluated(string updatedNode, string nodeId, ReevaluationResult result)
 {
     foreach (var engineInstrumentation in instrumentations)
     {
         engineInstrumentation.OnNodeEvaluated(walkIndex, updatedNode, nodeId, result);
     }
 }
 public NodeDetails(ReevaluationResult result, int index)
 {
     Result = result;
     Index = index;
 }
 public void OnNodeEvaluated(long walkIndex, string updatedNode, string nodeId, ReevaluationResult result)
 {
     nodesInPath[nodeId] = new NodeDetails(result, nodeIndex++);
 }
Exemplo n.º 5
0
 public NodeDetails(ReevaluationResult result, int index)
 {
     Result = result;
     Index  = index;
 }
Exemplo n.º 6
0
 public void OnNodeEvaluated(long walkIndex, string updatedNode, string nodeId, ReevaluationResult result)
 {
     nodesInPath[nodeId] = new NodeDetails(result, nodeIndex++);
 }
Exemplo n.º 7
0
 public NodeEval(long walkIndex, string updatedNode, ReevaluationResult result)
 {
     WalkIndex   = walkIndex;
     UpdatedNode = updatedNode;
     Result      = result;
 }
Exemplo n.º 8
0
 public void OnNodeEvaluated(long walkIndex, string updatedNode, string nodeId, ReevaluationResult result)
 {
     NodeEvaluations.Add(new NodeEval(walkIndex, updatedNode, result));
 }