Exemplo n.º 1
0
        public override void FillCanvas()
        {
            int cw, ch, cwCanvas, chCanvas;

            cw = (int)(image.PixelWidth / w);
            ch = (int)(image.PixelHeight / h);

            cwCanvas = (int)(image.Width / w) + 1;
            chCanvas = (int)(image.Height / h) + 1;

            field = new RectangleImage[w, h];
            for (int i = 0; i < w; i++)
            {
                for (int j = 0; j < h; j++)
                {
                    field[i, j] = new RectangleImage(new CroppedBitmap(image, new System.Windows.Int32Rect(j * cw, i * ch, cw, ch)));
                    GameCanvas.Children.Add(field[i, j].Rect);

                    field[i, j].Rotate(new Random((int)DateTime.Now.Ticks).Next(0, 4) * 90);

                    System.Windows.Controls.Canvas.SetLeft(field[i, j].Rect, j * cwCanvas);
                    System.Windows.Controls.Canvas.SetTop(field[i, j].Rect, i * chCanvas);
                }
            }
        }
Exemplo n.º 2
0
        //test
        public void fieldFilltest()
        {
            int cw, ch, cwCanvas, chCanvas;

            cw       = (int)(image.PixelWidth / w);
            ch       = (int)(image.PixelHeight / h);
            cwCanvas = (int)(image.Width / w);
            chCanvas = (int)(image.Height / h);

            System.Diagnostics.Debug.WriteLine("w = {0}, h = {1}", cw, ch);

            field = new RectangleImage[w, h];

            field[0, 0] = new RectangleImage(new CroppedBitmap(image, new System.Windows.Int32Rect(0, 0, cw * 2, ch * 2)));

            GameCanvas.Children.Add(field[0, 0].Rect);
            System.Windows.Controls.Canvas.SetLeft(field[0, 0].Rect, 0);
            System.Windows.Controls.Canvas.SetTop(field[0, 0].Rect, 0);

            field[0, 1] = new RectangleImage(new CroppedBitmap(image, new System.Windows.Int32Rect(cw * 2, ch * 2, cw * 2, ch * 2)));

            GameCanvas.Children.Add(field[0, 1].Rect);
            System.Windows.Controls.Canvas.SetLeft(field[0, 1].Rect, cwCanvas * 2);
            System.Windows.Controls.Canvas.SetTop(field[0, 1].Rect, chCanvas * 2);

            //GameCanvas.Children.Add(field[0, 0].Rect);
            //System.Windows.Controls.Canvas.SetLeft(field[0, 0].Rect, image.Width/w*0);
            //System.Windows.Controls.Canvas.SetTop(field[0, 0].Rect, image.Height/h*0);

            //field[0, 1] = new RectangleImage(new CroppedBitmap(image, new System.Windows.Int32Rect(cw * 2, 0, cw * 2, ch * 4)));

            //GameCanvas.Children.Add(field[0, 1].Rect);
            //System.Windows.Controls.Canvas.SetLeft(field[0, 1].Rect, image.Width / w * 2);
            //System.Windows.Controls.Canvas.SetTop(field[0, 1].Rect, image.Height / h * 0);
        }