Exemplo n.º 1
0
        public override void Initialize()
        {
            Context.RemoveAllComponents();

            var center      = Context.Bounds.GetCenter();
            var scale       = new Point(40, 20);
            var rightBottom = Context.Bounds.RightBottomPoint() - scale;
            var rightTop    = Context.Bounds.RightTopPoint() + new Point(scale.X * -1, 0);
            var leftBottom  = Context.Bounds.LeftBottomPoint() + new Point(0, scale.Y * -1);
            var square      = new RectangleComponent(center, 1, Context);

            square.Filled = true;

            square.Transform
            .CentralizePivot()
            .ScaleTo(scale, 1, Easing.Linear)
            .MoveTo(new Point(1, 1), 1, Easing.Linear)
            .MoveTo(rightBottom, 1, Easing.Linear)
            .ScaleTo(Point.One, 1, Easing.Linear)
            .ScaleTo(scale, 1, Easing.Linear)
            .MoveTo(center, 1, Easing.Linear)
            .MoveTo(rightTop, 1, Easing.Linear)
            .MoveTo(leftBottom, 1, Easing.Linear)
            .PingPong();


            lines = new Line[20];

            for (int i = 0; i < lines.Length; i++)
            {
                lines[i] = new Line(new Point(i * 10, i % 2 == 0 ? 10 : 20), new Point((i + 1) * 10, i % 2 != 0 ? 10 : 20));
            }
        }
Exemplo n.º 2
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        public PingPongEffectComponent(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager) : base(device)
        {
            this.resourceManager = resourceManager;

            this.AddChild(leftRect = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                RectangleWidth  = 50,
                RectangleHeight = 200,
                Position        = new Vector2(50, 0)
            });

            this.AddChild(rightRect = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                RectangleWidth  = 50,
                RectangleHeight = 200,
                Position        = new Vector2(700, 250)
            });

            this.AddChild(ballRect = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                RectangleHeight = 50,
                RectangleWidth  = 50,
                Position        = new Vector2(375, 200)
            });

            var random = new Random();

            ballVector = new Vector2(random.Next(1, 5), random.Next(1, 5));

            Alpha = 0;
        }
Exemplo n.º 3
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        public ChangeVolumeSprite(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager, MyGame myGame, ISound sound) : base(device)
        {
            this.resourceManager = resourceManager;
            this.myGame          = myGame;
            this.sound           = sound;

            texts   = new TextureString[3];
            rects   = new RectangleComponent[3];
            spheres = new PictureObject[3];
            var sprite = new SpriteObject(device,
                                          texts[0] = new TextureString(device, Utility.Language["Master"], 18, PPDColors.White),
                                          texts[1] = new TextureString(device, Utility.Language["Movie"], 18, PPDColors.White)
            {
                Position = new SharpDX.Vector2(0, 25)
            },
                                          texts[2] = new TextureString(device, Utility.Language["SE"], 18, PPDColors.White)
            {
                Position = new SharpDX.Vector2(0, 50)
            },
                                          rects[0] = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                Position = new SharpDX.Vector2(RectStartX, 10), RectangleHeight = 2, RectangleWidth = RectWidth
            },
                                          rects[1] = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                Position = new SharpDX.Vector2(RectStartX, 35), RectangleHeight = 2, RectangleWidth = RectWidth
            },
                                          rects[2] = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                Position = new SharpDX.Vector2(RectStartX, 60), RectangleHeight = 2, RectangleWidth = RectWidth
            },
                                          spheres[0] = new PictureObject(device, resourceManager, Utility.Path.Combine("sphere.png"), true)
            {
                Position = new SharpDX.Vector2(RectStartX, 10)
            },
                                          spheres[1] = new PictureObject(device, resourceManager, Utility.Path.Combine("sphere.png"), true)
            {
                Position = new SharpDX.Vector2(RectStartX, 35)
            },
                                          spheres[2] = new PictureObject(device, resourceManager, Utility.Path.Combine("sphere.png"), true)
            {
                Position = new SharpDX.Vector2(RectStartX, 60)
            },
                                          select = new PictureObject(device, resourceManager, Utility.Path.Combine("right.png"), true)
            {
                Position = new SharpDX.Vector2(30, 0),
                Scale    = new SharpDX.Vector2(0.5f, 0.5f)
            }
                                          )
            {
                Position = new SharpDX.Vector2(160, 225 - 75 / 2f)
            };

            modified = true;

            this.AddChild(sprite);
            AdjustPosition();
            Inputed     += ChangeVolumeSprite_Inputed;
            LostFocused += ChangeVolumeSprite_LostFocused;
        }
Exemplo n.º 4
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        public void Load(ContentManager content)
        {
            ComponentManager cm = ComponentManager.GetInstance();

            foreach (var(id, rect) in cm.GetComponentsOfType <RectangleComponent>())
            {
                if (rect.Parent != null)
                {
                    RectangleComponent rectParent = cm.GetComponentForEntity <RectangleComponent>((int)rect.Parent);

                    rectParent.Children.Add(id);
                }

                SetupVertices(rect);
                SetupIndices(rect);
                rect.vertexBuffer = new VertexBuffer(rect.graphicsDevice, typeof(VertexPositionNormalTexture), rect.vertices.Length, BufferUsage.WriteOnly);
                rect.vertexBuffer.SetData(rect.vertices);
                rect.indexBuffers = new IndexBuffer(rect.graphicsDevice, typeof(short), rect.indices.Length, BufferUsage.WriteOnly);
                rect.indexBuffers.SetData(rect.indices);

                foreach (string tp in rect.TexturePaths)
                {
                    rect.Textures.Add(content.Load <Texture2D>(tp));
                }
            }
        }
Exemplo n.º 5
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        public GraphDrawer(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager) : base(device)
        {
            this.AddChild(name  = new TextureString(device, "", 16, PPDColors.White));
            this.AddChild(xname = new TextureString(device, Utility.Language["Latest"], 12, PPDColors.White));
            ynames = new TextureString[5];
            for (int i = 0; i < ynames.Length; i++)
            {
                this.AddChild(ynames[i] = new TextureString(device, "", 12, PPDColors.White));
            }
            this.AddChild(yAxis = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                RectangleWidth = 2
            });
            this.AddChild(xAxis = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                RectangleHeight = 2
            });
            this.AddChild(line = new LineComponent(device, resourceManager, lineColor)
            {
                LineWidth = 2
            });

            poses     = new List <Vector2>();
            Formatter = FloatToIntFormatter.Formatter;
        }
        public MenuBackground() : base(new Vector2f(0, 0), new Vector2f(1000, 1000))
        {
            BackgroundRectangle = new RectangleComponent(Position, Size, new Color(128, 128, 128, 170));

            RenderLayer = RenderLayer.MenuBack;
            RenderView  = RenderView.Menu;
        }
Exemplo n.º 7
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        public MultiSelectableText(PPDDevice device, IGameHost gameHost, PPDFramework.Resource.ResourceManager resourceManager, string startText, string[] menuTexts, int fontHeight) : base(device)
        {
            this.gameHost        = gameHost;
            this.resourceManager = resourceManager;
            this.fontHeight      = fontHeight;

            this.AddChild(startTextString = new TextureString(device, startText, fontHeight, PPDColors.White));
            var menus = new List <TextureString>();

            foreach (var menuText in menuTexts)
            {
                var obj = new TextureString(device, menuText, fontHeight, PPDColors.White)
                {
                    Alpha = 0
                };
                this.AddChild(obj);
                menus.Add(obj);
            }
            menuTextStrings         = menus.ToArray();
            this.AddChild(rectangle = new RectangleComponent(device, resourceManager, PPDColors.Active)
            {
                Position        = new Vector2(0, -fontHeight / 2),
                RectangleHeight = fontHeight + fontHeight,
                RectangleWidth  = 0,
                Alpha           = 0.75f
            });

            GotFocused  += MultiSelectableText_GotFocused;
            LostFocused += MultiSelectableText_LostFocused;
            Inputed     += MultiSelectableText_Inputed;
        }
Exemplo n.º 8
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 public DxTextBox(PPDDevice device, IGameHost host, PPDFramework.Resource.ResourceManager resourceManager) : base(device)
 {
     this.host      = host;
     back           = new RectangleComponent(device, resourceManager, PPDColors.White);
     selection      = new RectangleComponent(device, resourceManager, PPDColors.Active);
     border         = new LineRectangleComponent(device, resourceManager, PPDColors.Selection);
     caret          = new RectangleComponent(device, resourceManager, PPDColors.Black);
     caret.CanDraw += (o, c, d, ci) =>
     {
         return(count >= 30 && Focused);
     };
     stringObj                   = new TextureString(device, "", 14, PPDColors.Black);
     TextBoxWidth                = 150;
     MaxTextLength               = int.MaxValue;
     MaxWidth                    = int.MaxValue;
     DrawMode                    = DrawingMode.DrawAll;
     DrawOnlyFocus               = true;
     GotFocused                 += DxTextBox_GotFocused;
     LostFocused                += DxTextBox_LostFocused;
     Inputed                    += DxTextBox_Inputed;
     host.IMEStarted            += host_IMEStarted;
     host.TextBoxEnabledChanged += host_TextBoxEnabledChanged;
     this.AddChild(border);
     this.AddChild(caret);
     this.AddChild(stringObj);
     this.AddChild(selection);
     this.AddChild(back);
 }
Exemplo n.º 9
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            public UserComponent(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager, User user) : base(device)
            {
                this.resourceManager = resourceManager;

                User = user;

                this.AddChild((userIcon = new PictureObject(device, resourceManager, PathObject.Absolute(currentUserIconPath), true)
                {
                    Position = new Vector2(21, 21)
                }));
                this.AddChild((userNameString = new TextureString(device, "", 18, 160, PPDColors.White)
                {
                    Position = new Vector2(42, 12)
                }));
                this.AddChild(rectangle = new RectangleComponent(device, resourceManager, PPDColors.White)
                {
                    Hidden          = true,
                    Position        = new Vector2(5, 5),
                    RectangleHeight = 30
                });

                AddBinding(new Binding(user, "Name", this, "UserName"));
                AddBinding(new Binding(user, "ImagePath", this, "UserImagePath"));
                ChangeUserIconScale();
            }
Exemplo n.º 10
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        public void AddComponent(RectangleComponent component)
        {
            component.Parent = this;
            this.Childs.Add(component);

            ContentValue += component.Hieght;
        }
Exemplo n.º 11
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        private Score(Point position, Snake snake, IWorldContext ctx)
            : base(position, ctx)
        {
            snake.FoodEaten += delegate
            {
                var effect = new RectangleComponent(snake.Head.Transform.Position, ctx)
                {
                    Pixel = '+'.DarkRed()
                };

                effect
                .Transform
                .MoveTo(Transform.Position, 1f, Easing.OutCubic)
                .Do(() =>
                {
                    ctx.RemoveComponent(effect);
                })
                .Once();

                this
                .To(points, points + 10, 1f, Easing.InOutQuint, v => points = (int)v)
                .Once();
            };

            Transform.CentralizePivot();
        }
Exemplo n.º 12
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        public MovieVolumeSprite(PPDDevice device, MyGame myGame) : base(device)
        {
            this.myGame     = myGame;
            resourceManager = new PPDFramework.Resource.ResourceManager();

            var color = PPDColors.Green;

            this.AddChild(new TextureString(device, Utility.Language["Video"], 30, color)
            {
                Position  = new Vector2(800, 0),
                Alignment = Alignment.Right
            });
            this.AddChild(volumeText = new TextureString(device, "100", 30, color)
            {
                Position  = new Vector2(70, 400),
                Alignment = Alignment.Right
            });
            rects = new RectangleComponent[50];
            for (int i = 0; i < rects.Length; i++)
            {
                rects[i] = new RectangleComponent(device, resourceManager, color)
                {
                    Position        = new Vector2(80 + i * (RectWidth + RectMargin), 400),
                    RectangleHeight = RectHeight,
                    RectangleWidth  = RectWidth
                };
                this.AddChild(rects[i]);
            }
            Hidden = true;
        }
Exemplo n.º 13
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        public UpdateScoreControl(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager, ISound sound) : base(device)
        {
            this.resourceManager = resourceManager;
            this.sound           = sound;

            mainSprite = new SpriteObject(device)
            {
                Position = new Vector2(40, 80)
            };
            this.AddChild(scrollBar = new RectangleComponent(device, resourceManager, PPDColors.White)
            {
                Position        = new Vector2(755, 80),
                RectangleHeight = 330,
                RectangleWidth  = 5
            });
            this.AddChild(mainSprite);
            this.AddChild(back = new PictureObject(device, resourceManager, Utility.Path.Combine("dialog_back.png")));
            this.AddChild(new RectangleComponent(device, resourceManager, PPDColors.Black)
            {
                RectangleHeight = 450,
                RectangleWidth  = 800,
                Alpha           = 0.65f
            });
            back.AddChild(new TextureString(device, Utility.Language["UpdateScore"], 30, PPDColors.White)
            {
                Position = new Vector2(35, 30)
            });
            GotFocused += UpdateScoreControl_GotFocused;
            Inputed    += UpdateScoreControl_Inputed;
        }
Exemplo n.º 14
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        protected Button(Vector2f position, Vector2f size) : base(position, size)
        {
            BoundingBox = new RectangleComponent(Position, Size);

            RegisterClickable();

            RenderLayer = RenderLayer.MenuFront;
            RenderView  = RenderView.Menu;
        }
Exemplo n.º 15
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        public OpenBrowserDialog(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager, ISound sound) : base(device)
        {
            this.sound = sound;

            confirm = new EffectObject(device, resourceManager, Utility.Path.Combine("tweetconfirm.etd"))
            {
                Position = new Vector2(400, 225)
            };
            black = new RectangleComponent(device, resourceManager, PPDColors.Black)
            {
                RectangleHeight = 450,
                RectangleWidth  = 800,
                Alpha           = 0.5f
            };
            sprite = new SpriteObject(device);
            text   = new TextureString(device, Utility.Language["NotHaveScoreDownload"], 16, 300, 200, true, PPDColors.White)
            {
                Position = new Vector2(240, 120)
            };

            buttons = new Button[2];
            for (int i = 0; i < buttons.Length; i++)
            {
                string str = "";
                switch (i)
                {
                case 0:
                    str = Utility.Language["OK"];
                    break;

                case 1:
                    str = Utility.Language["Cancel"];
                    break;
                }
                buttons[i] = new Button(device, resourceManager, Utility.Path, str)
                {
                    Position = new Vector2(300 + i * 200, 315)
                };
                buttons[i].Selected = false;
                this.AddChild(buttons[i]);
            }

            buttons[0].Selected = true;

            this.AddChild(sprite);
            sprite.AddChild(text);
            sprite.AddChild(buttons[0]);
            sprite.AddChild(buttons[1]);
            this.AddChild(confirm);
            this.AddChild(black);

            confirm.PlayType = Effect2D.EffectManager.PlayType.Once;
            confirm.Play();
            confirm.Seek(EffectObject.SeekPosition.End);

            Inputed += OpenBrowserDialog_Inputed;
        }
Exemplo n.º 16
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            public LifeGage(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager) : base(device)
            {
                this.AddChild(rectangle = new RectangleComponent(device, resourceManager, PPDColors.LifeGage)
                {
                    RectangleHeight = 3,
                    RectangleWidth  = MaxWidth
                });

                gageWidth = MaxWidth;
            }
Exemplo n.º 17
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        // Fill rectangle vertex list
        private void SetupVertices(RectangleComponent r)
        {
            List <VertexPositionNormalTexture> vertexList = new List <VertexPositionNormalTexture>(36);

            // Front face
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_LEFT, r.FORWARD, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_RIGHT, r.FORWARD, new Vector2(1, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_LEFT, r.FORWARD, new Vector2(0, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_LEFT, r.FORWARD, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_RIGHT, r.FORWARD, new Vector2(1, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_RIGHT, r.FORWARD, new Vector2(1, 0)));

            // Top face
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_LEFT, r.UP, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_RIGHT, r.UP, new Vector2(1, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_LEFT, r.UP, new Vector2(0, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_LEFT, r.UP, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_RIGHT, r.UP, new Vector2(1, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_RIGHT, r.UP, new Vector2(1, 0)));

            // Right face
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_RIGHT, r.RIGHT, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_RIGHT, r.RIGHT, new Vector2(1, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_RIGHT, r.RIGHT, new Vector2(0, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_RIGHT, r.RIGHT, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_RIGHT, r.RIGHT, new Vector2(1, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_RIGHT, r.RIGHT, new Vector2(1, 0)));

            // Bottom face
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_LEFT, r.DOWN, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_RIGHT, r.DOWN, new Vector2(1, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_LEFT, r.DOWN, new Vector2(0, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_LEFT, r.DOWN, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_RIGHT, r.DOWN, new Vector2(1, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_RIGHT, r.DOWN, new Vector2(1, 0)));

            // Left face
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_LEFT, r.LEFT, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_LEFT, r.LEFT, new Vector2(1, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_LEFT, r.LEFT, new Vector2(0, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_LEFT, r.LEFT, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_TOP_LEFT, r.LEFT, new Vector2(1, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.FRONT_BOTTOM_LEFT, r.LEFT, new Vector2(1, 0)));

            // Back face
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_RIGHT, r.BACKWARD, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_LEFT, r.BACKWARD, new Vector2(1, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_RIGHT, r.BACKWARD, new Vector2(0, 0)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_RIGHT, r.BACKWARD, new Vector2(0, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_TOP_LEFT, r.BACKWARD, new Vector2(1, 1)));
            vertexList.Add(new VertexPositionNormalTexture(r.BACK_BOTTOM_LEFT, r.BACKWARD, new Vector2(1, 0)));

            r.vertices = vertexList.ToArray();
        }
Exemplo n.º 18
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        // Fills a rectangles index list
        private void SetupIndices(RectangleComponent r)
        {
            List <short> indexList = new List <short>(36);

            for (short i = 0; i < 36; ++i)
            {
                indexList.Add(i);
            }

            r.indices = indexList.ToArray();
        }
Exemplo n.º 19
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        public void Constructor_XYAndScale_Properties()
        {
            var ctx = Substitute.For <IWorldContext>();

            var target = new RectangleComponent(1, 2, 3, ctx);

            Assert.AreEqual(new Point(1, 2), target.Transform.Position);
            Assert.AreEqual(3, target.Transform.Scale.X);
            Assert.AreEqual(3, target.Transform.Scale.Y);
            Assert.AreEqual(ctx, target.Context);
        }
Exemplo n.º 20
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        public TextInput(Vector2f position, Vector2f size, string placeholderText, uint fontSize, TextPosition horizontalPosition = TextPosition.Middle, TextPosition verticalPosition = TextPosition.Middle) : base(position, size)
        {
            Focused = false;

            InputText            = new AlignedTextComponent(position, size, new Vector2f(0, 0), fontSize, horizontalPosition, verticalPosition, "", new Color(255, 255, 255, 255));
            InputPlaceholderText = new AlignedTextComponent(position, size, new Vector2f(0, 0), fontSize, horizontalPosition, verticalPosition, placeholderText, new Color(200, 200, 200, 255));
            BoundingBox          = new RectangleComponent(position, size, new Color(32, 32, 32, 255), new Color(128, 128, 128, 255), 2);

            MessageBus.Instance.Register(MessageType.CancelInputs, OnCancelInputs);
            MessageBus.Instance.Register(MessageType.TextInput, OnKeyPressed);
        }
Exemplo n.º 21
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            public void FillRectangle(Color color, float x, float y, float width, float height)
            {
                var rect = new RectangleComponent(Drawer.Device, Drawer.ResourceManager,
                                                  new SharpDX.Color4(color.R / 255f, color.G / 255f, color.B / 255f, color.A / 255f))
                {
                    Position        = new SharpDX.Vector2(x, y),
                    RectangleWidth  = width,
                    RectangleHeight = height
                };

                Drawer.DrawTarget.InsertChild(rect, 0);
            }
Exemplo n.º 22
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        public Portal(Point position, IWorldContext ctx)
            : base(new Point((int)position.X, (int)position.Y), ctx)
        {
            Transform.Scale = DefaultScale;

            teleportEffect = new RectangleComponent(Transform.Position, 3, ctx)
            {
                Pixel   = '.'.Blue(),
                Enabled = false
            };
            teleportEffect.Transform.CentralizePivotX();
        }
Exemplo n.º 23
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 public SongInfoComponent(PPDDevice device, PPDFramework.Resource.ResourceManager resourceManager) : base(device)
 {
     folder    = new PictureObject(device, resourceManager, Utility.Path.Combine("scoremanager", "folder.png"));
     score     = new PictureObject(device, resourceManager, Utility.Path.Combine("scoremanager", "score.png"));
     selection = new RectangleComponent(device, resourceManager, PPDColors.White)
     {
         Hidden = true
     };
     this.AddChild(folder);
     this.AddChild(score);
     this.AddChild(selection);
 }
Exemplo n.º 24
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        public void InitializeTest()
        {
            sinceSceneStart = 0;
            ctx             = Substitute.For <IWorldContext>();
            ctx.LogSystem.Returns(Substitute.For <ILogSystem>());
            var time = Substitute.For <ITime>();

            time.SinceSceneStart.Returns(c => sinceSceneStart);
            ctx.Time.Returns(time);

            owner = new RectangleComponent(5, 10, ctx);
            owner.Transform.Scale = new Point(20, 70);
        }
Exemplo n.º 25
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 public BezierDrawer(Control control) : base(PPDExecuteArg.Empty, control)
 {
     InitializeDirectX(control.Width, control.Height, control.Width, control.Height, 1);
     Initialize();
     ResourceManager = new ResourceManager();
     spriteObject    = new SpriteObject(device);
     spriteObject.AddChild(DrawTarget = new SpriteObject(device));
     spriteObject.AddChild(Background = new SpriteObject(device));
     spriteObject.AddChild(back       = new RectangleComponent(device, ResourceManager, PPDColors.White)
     {
         RectangleHeight = control.Height,
         RectangleWidth  = control.Width
     });
 }
Exemplo n.º 26
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        public void Draw_Context_CircleDrawn()
        {
            var ctx     = Substitute.For <IWorldContext>();
            var drawCtx = Substitute.For <IDrawContext>();
            var canvas  = Substitute.For <ICanvas>();

            drawCtx.Canvas.Returns(canvas);

            var target = new RectangleComponent(new Point(10, 20), ctx);

            target.Draw(drawCtx);

            canvas.Received().Draw(target.Transform.BoundingBox, true, '#'.White());
        }
Exemplo n.º 27
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        private void ApplyRectangle(Canvas canvas, RectangleComponent rectComponent, Card card)
        {
            var metadataValue = rectComponent.Color.ResolveValue(card);
            var rectButton    = new Rectangle
            {
                Fill   = new SolidColorBrush(ColorResolver(metadataValue.Name)),
                Height = rectComponent.Height,
                Width  = rectComponent.Width
            };

            Canvas.SetTop(rectButton, rectComponent.PosY);
            Canvas.SetLeft(rectButton, rectComponent.PosX);

            canvas.Children.Add(rectButton);
        }
Exemplo n.º 28
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        public void Constructor_OtherRectangleComponent_CopyProperties()
        {
            var ctx     = Substitute.For <IWorldContext>();
            var drawCtx = Substitute.For <IDrawContext>();
            var canvas  = Substitute.For <ICanvas>();

            drawCtx.Canvas.Returns(canvas);

            var other  = new RectangleComponent(new Point(10, 20), ctx);
            var target = new RectangleComponent(other);

            Assert.AreEqual(other.Transform.Position, target.Transform.Position);
            Assert.AreEqual(other.Transform.Scale, target.Transform.Scale);
            Assert.AreEqual(other.Context, target.Context);
        }
        public HealthDisplay() : base(new Vector2f((1000 - (64 * 11 + 16)) / 2, 10), new Vector2f(64 * 11 + 16, 64))
        {
            MessageBus.Instance.Register(MessageType.PlayerHealthChanged, OnPlayerHealthChanged);

            Heart   = new SpriteComponent(Position, new Vector2f(64, 64), TextureManager.Instance.GetTexture("hp", "hp"), new Color(255, 255, 255, 255));
            Outline = new RectangleComponent(Position + new Vector2f(48, -16), new Vector2f(64 * 10, 32), new Color(32, 0, 0, 255), new Color(64, 64, 64, 255), 2);
            Inside  = new RectangleComponent(Position + new Vector2f(48, -16), new Vector2f(64 * 10, 32), new Color(192, 0, 0, 255));

            RenderComponents = new HashSet <IRenderComponent> {
                Heart, Outline, Inside
            };

            RenderLayer = RenderLayer.HUDFront;
            RenderView  = RenderView.HUD;
        }
Exemplo n.º 30
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        public void Start()
        {
            // Create ConcreteComponent and two Decorators

            RectangleComponent c  = new RectangleComponent();
            RedBorderDecorator d1 = new RedBorderDecorator();
            BlueColorDecorator d2 = new BlueColorDecorator();

            // Link decorators

            d1.SetComponent(c);
            d2.SetComponent(d1);

            d2.Operation();
            System.Console.WriteLine();
        }