Exemplo n.º 1
0
 public TextFieldBuilder(string name, Transform parent, Rect pos, TextAlignmentOptions textAlignment, RectTransformAnchoring anchor, Vector2 pivot, bool isDigitOnly = false)
 {
     this.name          = name;
     this.parent        = parent;
     this.rect          = pos;
     this.textAlignment = textAlignment;
     this.anchor        = anchor;
     this.pivot         = pivot;
     this.isDigitOnly   = isDigitOnly;
 }
Exemplo n.º 2
0
        private static GameObject CreateTextBackground(Rect rect, RectTransformAnchoring anchor, Transform parent, Vector2 pivot)
        {
            GameObject refSection = SingletonBehaviour <CanvasSpawner> .Instance.CanvasGO.transform.Find("Main Menu").Find("Title bg").gameObject;

            GameObject    newTextBackground = Object.Instantiate(refSection, parent);
            RectTransform transform         = newTextBackground.GetComponent <RectTransform>();

            transform.ChangeAnchors(anchor);
            transform.ChangeRect(rect);
            transform.pivot = pivot;

            return(newTextBackground);
        }
Exemplo n.º 3
0
 public ButtonBuilder(string name, string label, Transform parent, TextAlignmentOptions textAlignment, GameObject btn = null, string tooltipEnabledText = "", string tooltipDisabledText = "", FontStyles fontStyle = FontStyles.UpperCase)
 {
     this.name                = name;
     this.type                = ButtonType.Text;
     this.icon                = "";
     this.label               = label;
     this.parent              = parent;
     this.btn                 = btn;
     this.rect                = null;
     this.textAlignment       = textAlignment;
     this.anchor              = RectTransformAnchoring.NotSet;
     this.pivot               = null;
     this.tooltipEnabledText  = tooltipEnabledText;
     this.tooltipDisabledText = tooltipDisabledText;
     this.fontStyle           = fontStyle;
 }
Exemplo n.º 4
0
 public ButtonBuilder(string name, string label, Transform parent, Rect pos, RectTransformAnchoring anchor, Vector2 pivot, TextAlignmentOptions textAlignment, string tooltipEnabledText = "", string tooltipDisabledText = "", FontStyles fontStyle = FontStyles.UpperCase)
 {
     this.name                = name;
     this.type                = ButtonType.Text;
     this.icon                = "";
     this.label               = label;
     this.parent              = parent;
     this.btn                 = null;
     this.rect                = pos;
     this.textAlignment       = textAlignment;
     this.anchor              = anchor;
     this.pivot               = pivot;
     this.tooltipEnabledText  = tooltipEnabledText;
     this.tooltipDisabledText = tooltipDisabledText;
     this.fontStyle           = fontStyle;
 }
Exemplo n.º 5
0
        private static GameObject CreateSection(Rect rect, RectTransformAnchoring anchor, Transform parent, Vector2?pivot = null)
        {
            GameObject refSection = SingletonBehaviour <CanvasSpawner> .Instance.CanvasGO.transform.Find("Main Menu").Find("Section").gameObject;

            GameObject    newSection = Object.Instantiate(refSection, parent);
            RectTransform transform  = newSection.GetComponent <RectTransform>();

            transform.ChangeAnchors(anchor);
            if (pivot.HasValue)
            {
                transform.pivot = pivot.Value;
            }
            transform.ChangeRect(rect);

            return(newSection);
        }
Exemplo n.º 6
0
        public static void ChangeAnchors(this RectTransform rt, RectTransformAnchoring anchor)
        {
            switch (anchor)
            {
            case RectTransformAnchoring.TopLeft:
                rt.anchorMin = new Vector2(0, 1);
                rt.anchorMax = new Vector2(0, 1);
                break;

            case RectTransformAnchoring.TopCenter:
                rt.anchorMin = new Vector2(.5f, 1);
                rt.anchorMax = new Vector2(.5f, 1);
                break;

            case RectTransformAnchoring.TopRight:
                rt.anchorMin = new Vector2(1f, 1);
                rt.anchorMax = new Vector2(1f, 1);
                break;

            case RectTransformAnchoring.TopStretch:
                rt.anchorMin = new Vector2(0, 1);
                rt.anchorMax = new Vector2(1, 1);
                break;

            case (RectTransformAnchoring.MiddleLeft):
                rt.anchorMin = new Vector2(0, 0.5f);
                rt.anchorMax = new Vector2(0, 0.5f);
                break;

            case (RectTransformAnchoring.MiddleCenter):
                rt.anchorMin = new Vector2(0.5f, 0.5f);
                rt.anchorMax = new Vector2(0.5f, 0.5f);
                break;

            case (RectTransformAnchoring.MiddleRight):
                rt.anchorMin = new Vector2(1, 0.5f);
                rt.anchorMax = new Vector2(1, 0.5f);
                break;

            case RectTransformAnchoring.BottomCenter:
                rt.anchorMin = new Vector2(.5f, 0);
                rt.anchorMax = new Vector2(.5f, 0);
                break;
            }
        }
Exemplo n.º 7
0
        private static GameObject CreateLabel(string name, string labelText, Transform parent, Rect rect, FontStyles fontStyle, TextAlignmentOptions textAlignment, RectTransformAnchoring anchor, Vector2 pivot, Color?color = null, float?fontSize = null)
        {
            GameObject refLabel = SingletonBehaviour <CanvasSpawner> .Instance.CanvasGO.transform.Find("Main Menu").Find("title").gameObject;

            GameObject label = Object.Instantiate(refLabel, parent);

            label.name = $"Label {name}";

            TextMeshProUGUI titleText = label.GetComponent <TextMeshProUGUI>();

            titleText.text      = labelText;
            titleText.alignment = textAlignment;
            titleText.fontStyle = fontStyle;
            if (color.HasValue)
            {
                titleText.color = color.Value;
            }

            if (fontSize.HasValue)
            {
                titleText.fontSize = fontSize.Value;
            }

            RectTransform transform = label.GetComponent <RectTransform>();

            transform.pivot = pivot;
            transform.ChangeAnchors(anchor);
            transform.ChangeRect(rect);

            return(label);
        }