Exemplo n.º 1
0
        private void SaveRecordReplay()
        {
            if (_highScorePlayer == -1)
            {
                return;
            }
            List <long> scores;

            switch (_highScorePlayer)
            {
            case 4:
                scores = (from e in CombineScoreData(0) select(long) e).ToList();
                break;

            case 5:
                scores = Core.Players[0].ScoreHistory;
                break;

            default:
                scores = Core.Players[_highScorePlayer].ScoreHistory;
                break;
            }
            RecordReplayer.SaveRecord(scores, Core.Settings.Get <int>("LastSongPlayed"), HighScoreManager.TranslateGameType((GameType)Core.Cookies["CurrentGameType"]));
        }
Exemplo n.º 2
0
        public override void Initialize()
        {
            _gameSong = (GameSong)Core.Cookies["CurrentSong"];
            var currentGameType = (GameType)Core.Cookies["CurrentGameType"];

            _performanceBar = new PerformanceBar
            {
                Metrics = Core.Metrics, Players = Core.Players, GameType = currentGameType
            };
            _performanceBar.SetPosition();


            _lifeBarSet = new LifeBarSet(Core.Metrics, Core.Players, currentGameType);
            _lifeBarSet.BlazingEnded += ((sender, e) => _noteBarSet.CancelReverse((int)e.Object));

            _levelbarSet                   = new LevelBarSet(Core.Metrics, Core.Players, currentGameType);
            _hitsBarSet                    = new HitsBarSet(Core.Metrics, Core.Players, currentGameType);
            _scoreSet                      = new ScoreSet(Core.Metrics, Core.Players, currentGameType);
            _noteJudgementSet              = new NoteJudgementSet(Core.Metrics, Core.Players, currentGameType, _lifeBarSet, _scoreSet);
            _countdownSet                  = new CountdownSet(Core.Metrics, Core.Players, currentGameType);
            _beatlineSet                   = new BeatlineSet(Core.Metrics, Core.Players, currentGameType);
            _gmBarSet                      = new GrooveMomentumBarSet(Core.Metrics, Core.Players, currentGameType);
            _hitAggregator                 = new BeatlineHitAggregator(Core.Players, currentGameType);
            _hitAggregator.HitsAggregated += HitsAggregated;
            _noteBarSet                    = new NoteBarSet(Core.Metrics, Core.Players, currentGameType);
            _noteBarSet.PlayerFaulted     += (PlayerFaulted);
            _noteBarSet.PlayerArrowHit    += (PlayerArrowHit);
            _songTimeLine                  = new SongTimeLine {
                Position = Core.Metrics["MainGameSongTimeline", 0], Size = Core.Metrics["MainGameSongTimeline.Size", 0]
            };

            _beatlineSet.NoteMissed += BeatlineNoteMissed;
            _beatlineSet.CPUNoteHit += BeatlineNoteCPUHit;
            _recordReplayer          = new RecordReplayer(currentGameType);
            _recordReplayer.LoadRecord(_gameSong.GetHashCode(), currentGameType);
            _recordReplayer.Position = Core.Metrics["RecordReplayer", GetFreeLocation()];
            _recordReplayer.Size     = Core.Metrics["RecordReplayer.Size", 0];
            _displayState            = 0;
            _songLoadDelay           = 0.0;
            _lastLifeRecord          = 0.5;
            _lastUpdate = 0.0;

            for (int x = 0; x < PLAYER_COUNT; x++)
            {
                _lifeBarSet.Reset();
                Core.Players[x].ResetStats();
            }
            _noteBarSet.InitNoteBars();



            _startTime = null;
            _dspActive = false;
            _panic     = Core.Cookies.ContainsKey("Panic");
            _beatlineSet.EndingPhrase = _gameSong.GetEndingTimeInPhrase();
            _beatlineSet.Bpm          = _gameSong.CurrentBPM(0.0);
            _beatlineSet.AddTimingPointMarkers(_gameSong);
            _beatlineSet.SetSpeeds();
            _noteBarSet.Visible = true;
            _visualBackground   = new VisualizerBackground
            {
                Size          = Core.Metrics["VisualizerBackground.Size", 0],
                AudioManager  = Core.Audio,
                Position      = Core.Metrics["VisualizerBackground", 0],
                SongChannel   = (int)Core.Cookies["GameSongChannel"],
                MaxBrightness = Convert.ToByte(Core.Settings["BackgroundAnimation"])
            };
            InitSprites();

            base.Initialize();
        }