public static void SavePlayer(RecolectarItems recolectarItems) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/player.fun"; FileStream stream = new FileStream(path, FileMode.Create); GuardarInfo data = new GuardarInfo(recolectarItems); formatter.Serialize(stream, data); stream.Close(); }
public GuardarInfo(RecolectarItems recolectarItems) { muchosItems = recolectarItems.codigoItems; }