internal void LoadReciver() { ReciversSource.Clear(); foreach (var item in MainVM.CustomerCollection.Source) { ReciversSource.Add(item); } Recivers.Refresh(); }
private void RefreshSource() { ShipersSource.Clear(); ReciversSource.Clear(); WillPaySource.Clear(); foreach (var item in MainVM.CustomerCollection.Source) { ShipersSource.Add(item); ReciversSource.Add(item); WillPaySource.Add(item); } Recivers.Refresh(); Shipers.Refresh(); WillPays.Refresh(); }
//BattleManagerから呼ばれる public void PerformSkill() { Recivers.ForEach(reciver => ApplyDamage(reciver)); }
public void SetReciver(BattleCharacter reciver) { Recivers.Add(reciver); }