Exemplo n.º 1
0
    public void changeCharacter(int move)
    {
        int currState = (int)Character.CharClass.Parse(typeof(Character.CharClass), m_currCharacter) + move;

        if (currState < 1)
        {
            currState = 3;
        }
        else if (currState > 3)
        {
            currState = 1;
        }
        m_currCharacter = ((Character.CharClass)currState).ToString();
        Sprite sprite = Resources.Load("Images/mainUI/components/lobby_char_" + m_currCharacter, typeof(Sprite)) as Sprite;

        spRender.sprite = sprite;
        readyManager.ApplyChange();
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     spRender     = GetComponent <SpriteRenderer> ();
     readyManager = FindObjectOfType <ReadyManager> ();
     readyManager.ApplyChange();
 }