public void EvaluateHands() { for (int i = 0; i < NUMBER_OF_PLAYERS; i++) { List <Card> combinedCards = new List <Card>(); combinedCards.AddRange(playerHands[i]); combinedCards.AddRange(communityCards); rankings[i] = RankManager.GetHandRankManager().EvaluateRank(combinedCards); } }
public void EvaluateWinner() { result = RankManager.GetHandRankManager().CompareRanks(rankings[0], rankings[1]); }