Exemplo n.º 1
0
        /// <summary>
        /// Produces a copy of this list in which the item order has been randomized.
        /// </summary>
        /// <returns>List containing items in random order.</returns>
        public PFKeyValueList <K, V> Randomize()
        {
            PFKeyValueList <K, V> randomizedList = new PFKeyValueList <K, V>();
            PFKeyValueListSorted <int, stKeyValuePair <K, V> > sortList = new PFKeyValueListSorted <int, stKeyValuePair <K, V> >();
            RandomNumber rnd = new RandomNumber();
            int          min = 0;
            int          max = 200000000;

            for (int i = 0; i < this.Count; i++)
            {
                stKeyValuePair <K, V> item = this[i];
                int key = rnd.GenerateRandomNumber(min, max);
                sortList.Add(key, item);
            }

            IEnumerator <KeyValuePair <int, stKeyValuePair <K, V> > > enumerator = sortList.GetEnumerator();

            while (enumerator.MoveNext())
            {
                // Get current key value pair
                stKeyValuePair <int, stKeyValuePair <K, V> > keyValuePair = new stKeyValuePair <int, stKeyValuePair <K, V> >(enumerator.Current.Key, enumerator.Current.Value);
                randomizedList.Add(keyValuePair.Value);
            }



            return(randomizedList);
        }
Exemplo n.º 2
0
        public bool SendVerificationCodeSms(User user)
        {
            MobileVerificationCode vCode = new MobileVerificationCode
            {
                MobileNumber     = user.MobileNumber,
                IsVerified       = false,
                CreationDateTime = DateTime.Now,
                CreatedByUserId  = user.Id
            };
            RandomNumber myrand = new RandomNumber();

            vCode.Code = myrand.GenerateRandomNumber(4);
            _UnitOfWork.MobileVerificationCodeRepository.Add(vCode);
            int count = _UnitOfWork.Complete();

            if (count == 1)
            {
                SmsService sms     = new SmsService();
                var        smsSent = true; // sms.SendVerificationCode(user.MobileNumber, vCode.Code);
                if (smsSent)
                {
                    return(true);
                }
                else
                {
                    return(false);
                }
            }
            else
            {
                return(false);
            }
        }
Exemplo n.º 3
0
 public void SpawnEnemies()
 {
     if (RandomNumber.GenerateRandomNumber(0, 20000) < 2 && enemyCount < maxEnemyCount)
     {
         Instantiate(enemy, this.transform.position, new Quaternion(0, 0, 0, 0));
         enemyCount++;
     }
 }
Exemplo n.º 4
0
 // Update is called once per frame
 void Update()
 {
     if (RandomNumber.GenerateRandomNumber(0, 100000) < 5 && trashCount < maxTrashCount)
     {
         Instantiate(trash, this.transform.position, new Quaternion(0, 0, 0, 0));
         trashCount++;
     }
 }
Exemplo n.º 5
0
        public Flight(string flightno, string flighttime, int totalseats, string origin, string destination)
        {
            FlightNo    = flightno;
            FlightTime  = flighttime;
            TotalSeats  = totalseats;
            Origin      = origin;
            Destination = destination;

            AvailableSeats = RandomNumber.GenerateRandomNumber(3, 7);
        }
Exemplo n.º 6
0
        private enNameLanguage GetLanguage(enCountry country)
        {
            enNameLanguage language             = enNameLanguage.NotSpecified;
            double         percentCanadaEnglish = 80.0;
            double         minValue             = 1.0;
            double         maxValue             = 100.0;

            if (country == enCountry.UnitedStates)
            {
                language = enNameLanguage.US;
            }
            else if (country == enCountry.Mexico)
            {
                language = enNameLanguage.Spanish;
            }
            else
            {
                Double randNum = _rn.GenerateRandomNumber(minValue, maxValue);
                language = randNum <= percentCanadaEnglish ? enNameLanguage.English : enNameLanguage.French;
            }

            return(language);
        }
Exemplo n.º 7
0
        /// <summary>
        /// Creates a set of true/false values expressed as numbers.
        /// </summary>
        /// <param name="numRows">Number of random values to generate.</param>
        /// <param name="percentOutputValuesAsTrue">Percentage of output values to be true.</param>
        /// <param name="percentOutputValuesAsFalse">Percentage of output values to be false.</param>
        /// <param name="numType">Use enRandomNumberType enum to specify type of numbers to generate.</param>
        /// <param name="trueValue">The numeric value for True booleans (e.g. 1).</param>
        /// <param name="falseValue">The numeric value for False booleans (e.g. 0)</param>
        /// <returns>ADO.NET DataTable containing the set of random values.</returns>
        /// <remarks>If percentOutputValuesAsTrue and percentOutputValuesAsFalse do not add up to 100, you will get unexpected results.</remarks>
        public DataTable CreateNumericDataTable(int numRows, string percentOutputValuesAsTrue, string percentOutputValuesAsFalse, enRandomNumberType numType, string trueValue, string falseValue)
        {
            DataTable    dt = new DataTable();
            RandomNumber rn = new RandomNumber();

            try
            {
                Double percentTrueValues  = Convert.ToDouble(percentOutputValuesAsTrue);
                Double percentFalseValues = Convert.ToDouble(percentOutputValuesAsFalse);
                double minValue           = 1.0;
                double maxValue           = 100.0;

                DataColumn dc = new DataColumn("RandomValue");
                dc.DataType = numberType[(int)numType];
                dt.Columns.Add(dc);

                for (int i = 0; i < numRows; i++)
                {
                    DataRow dr      = dt.NewRow();
                    Double  randNum = rn.GenerateRandomNumber(minValue, maxValue);
                    if (randNum <= percentTrueValues)
                    {
                        dr[0] = Convert.ChangeType(trueValue, numberType[(int)numType]);
                    }
                    else
                    {
                        //randNum > percentTrueValues //is false
                        dr[0] = Convert.ChangeType(falseValue, numberType[(int)numType]);
                    }
                    dt.Rows.Add(dr);
                }
            }
            catch (System.Exception ex)
            {
                _msg.Length = 0;
                _msg.Append("Error in CreateNumericDataTable routine.\r\n");
                _msg.Append(AppGlobals.AppMessages.FormatErrorMessage(ex));
                throw new System.Exception(_msg.ToString());
            }
            finally
            {
                ;
            }

            return(dt);
        }
Exemplo n.º 8
0
        /// <summary>
        /// Creates a set of true/false values expressed as strings.
        /// </summary>
        /// <param name="numRows">Number of random values to generate.</param>
        /// <param name="percentOutputValuesAsTrue">Percentage of output values to be true.</param>
        /// <param name="percentOutputValuesAsFalse">Percentage of output values to be false.</param>
        /// <param name="trueValue">The string value for True booleans (e.g. "true").</param>
        /// <param name="falseValue">The string value for False booleans (e.g. "false")</param>
        /// <returns>ADO.NET DataTable containing the set of random values.</returns>
        /// <remarks>If percentOutputValuesAsTrue and percentOutputValuesAsFalse do not add up to 100, you will get unexpected results.</remarks>
        public DataTable CreateStringDataTable(int numRows, string percentOutputValuesAsTrue, string percentOutputValuesAsFalse, string trueValue, string falseValue)
        {
            DataTable    dt = new DataTable();
            RandomNumber rn = new RandomNumber();

            try
            {
                Double percentTrueValues  = Convert.ToDouble(percentOutputValuesAsTrue);
                Double percentFalseValues = Convert.ToDouble(percentOutputValuesAsFalse);
                double minValue           = 1.0;
                double maxValue           = 100.0;

                DataColumn dc = new DataColumn("RandomValue");
                dc.DataType = Type.GetType("System.String");
                dt.Columns.Add(dc);

                for (int i = 0; i < numRows; i++)
                {
                    DataRow dr         = dt.NewRow();
                    Double  randNum    = rn.GenerateRandomNumber(minValue, maxValue);
                    string  randString = randNum <= percentTrueValues ? trueValue : falseValue;
                    dr[0] = randString;
                    dt.Rows.Add(dr);
                }
            }
            catch (System.Exception ex)
            {
                _msg.Length = 0;
                _msg.Append("Error in CreateStringDataTable routine.\r\n");
                _msg.Append(AppGlobals.AppMessages.FormatErrorMessage(ex));
                throw new System.Exception(_msg.ToString());
            }
            finally
            {
                ;
            }

            return(dt);
        }
Exemplo n.º 9
0
    // Use this for initialization
    void Start()
    {
        random1 = RandomNumber.GenerateRandomNumber(0, 20);

        if (random1 < 5)
        {
            moveUp = true;
        }

        if (random1 >= 5 && random1 <= 10)
        {
            moveDown = true;
        }

        if (random1 >= 10 && random1 <= 15)
        {
            moveRight = true;
        }

        if (random1 >= 15 && random1 <= 20)
        {
            moveLeft = true;
        }
    }
        /// <summary>
        /// Creates set of random numbers that fall within a pre-defined range of numbers.
        /// </summary>
        /// <param name="numType">Type of number to generate (e.g. Int32, Int64, etc.)</param>
        /// <param name="numRows">Number of random numbers to generate.</param>
        /// <param name="fromNumber">Minimum value of defined number range.</param>
        /// <param name="toNumber">Maximum value of defined number range.</param>
        /// <returns>ADO.NET DataTable containing the set of random values.</returns>
        public DataTable CreateRangeDataTable(enRandomNumberType numType, int numRows, string fromNumber, string toNumber)
        {
            DataTable    dt = new DataTable();
            RandomNumber rn = new RandomNumber();

            try
            {
                Double fromNum = Convert.ToDouble(fromNumber);
                Double toNum   = Convert.ToDouble(toNumber);

                DataColumn dc = new DataColumn("RandomValue");
                dc.DataType = numberType[(int)numType];
                dt.Columns.Add(dc);

                for (int i = 0; i < numRows; i++)
                {
                    DataRow dr      = dt.NewRow();
                    Double  randNum = rn.GenerateRandomNumber(fromNum, toNum);
                    dr[0] = Convert.ChangeType(randNum, numberType[(int)numType]);
                    dt.Rows.Add(dr);
                }
            }
            catch (System.Exception ex)
            {
                _msg.Length = 0;
                _msg.Append("Error in CreateRangeDataTable routine.\r\n");
                _msg.Append(AppGlobals.AppMessages.FormatErrorMessage(ex));
                throw new System.Exception(_msg.ToString());
            }
            finally
            {
                ;
            }

            return(dt);
        }
        public static byte[] GenerateSalt()
        {
            const int saltLength = 32;

            return(RandomNumber.GenerateRandomNumber(saltLength));
        }
Exemplo n.º 12
0
    void ChangeDirections()
    {
        if (checkDown && moveDown)
        {
            random2 = RandomNumber.GenerateRandomNumber(0, 15);

            if (random2 <= 5)
            {
                moveUp    = true;
                moveLeft  = false;
                moveDown  = false;
                moveRight = false;
            }
            else if (random2 > 5 && random2 <= 10)
            {
                moveLeft  = true;
                moveUp    = false;
                moveDown  = false;
                moveRight = false;
            }
            else
            {
                moveRight = true;
                moveLeft  = false;
                moveDown  = false;
                moveUp    = false;
            }
        }

        if (checkUp && moveUp)
        {
            random2 = RandomNumber.GenerateRandomNumber(0, 15);

            if (random2 <= 5)
            {
                moveDown  = true;
                moveLeft  = false;
                moveUp    = false;
                moveRight = false;
            }

            else if (random2 > 5 && random2 <= 10)
            {
                moveLeft  = true;
                moveUp    = false;
                moveDown  = false;
                moveRight = false;
            }

            else
            {
                moveRight = true;
                moveLeft  = false;
                moveDown  = false;
                moveUp    = false;
            }
        }

        if ((checkRight && moveRight))
        {
            random2 = RandomNumber.GenerateRandomNumber(0, 15);

            if (random2 <= 5)
            {
                moveUp    = true;
                moveLeft  = false;
                moveDown  = false;
                moveRight = false;
            }

            else if (random2 > 5 && random2 <= 10)
            {
                moveLeft  = true;
                moveUp    = false;
                moveDown  = false;
                moveRight = false;
            }

            else
            {
                moveDown  = true;
                moveLeft  = false;
                moveUp    = false;
                moveRight = false;
            }
        }

        if ((checkLeft && moveLeft) || (checkForRecyclingPlant && moveLeft))
        {
            random2 = RandomNumber.GenerateRandomNumber(0, 15);

            if (random2 <= 5)
            {
                moveUp    = true;
                moveLeft  = false;
                moveDown  = false;
                moveRight = false;
            }

            else if (random2 > 5 && random2 <= 10)
            {
                moveDown  = true;
                moveLeft  = false;
                moveUp    = false;
                moveRight = false;
            }

            else
            {
                moveRight = true;
                moveLeft  = false;
                moveDown  = false;
                moveUp    = false;
            }
        }
    }
        /// <summary>
        /// Creates set of random DateTime values that fall within a defined range.
        /// </summary>
        /// <param name="numRows">Number of random DataTime values to generate.                                                             </param>
        /// <param name="fromDate">Minimum date to generate.</param>
        /// <param name="toDate">Maximum date to generate.</param>
        /// <param name="generateRandomTime">Set to true to generate a time value as part of the DateTime value being generated.</param>
        /// <param name="fromTime">Minimum time to generate.</param>
        /// <param name="toTime">Maximum time to generate.</param>
        /// <param name="dateConversionType">Determines whether or not to convert the DateTime value to an integer. Useful for data warehousing scenarios.</param>
        /// <returns>ADO.NET DataTable containing the set of random values.</returns>
        public DataTable CreateRangeDataTable(int numRows, string fromDate, string toDate, bool generateRandomTime, string fromTime, string toTime, enDateConversionType dateConversionType)
        {
            DataTable dt = new DataTable();

            try
            {
                TimeSpan fromDateTs  = Convert.ToDateTime(fromDate).Subtract(DateTime.MinValue);
                TimeSpan toDateTs    = Convert.ToDateTime(toDate).Subtract(DateTime.MinValue);
                double   fromDays    = fromDateTs.TotalDays;
                double   toDays      = toDateTs.TotalDays;
                TimeSpan fromTimeTs  = Convert.ToDateTime(fromTime).TimeOfDay;
                TimeSpan toTimeTs    = Convert.ToDateTime(toTime).TimeOfDay;
                double   fromSeconds = fromTimeTs.TotalSeconds;
                double   toSeconds   = toTimeTs.TotalSeconds;



                DataColumn dc = new DataColumn("RandomValue");
                switch (dateConversionType)
                {
                case enDateConversionType.DoNotConvert:
                    dc.DataType = Type.GetType("System.DateTime");
                    break;

                case enDateConversionType.ConvertDateTo32bitInt:
                    dc.DataType = Type.GetType("System.Int32");
                    break;

                case enDateConversionType.ConvertTimeTo32bitInt:
                    dc.DataType = Type.GetType("System.Int32");
                    break;

                case enDateConversionType.ConvertDateTimeTo64bitInt:
                    dc.DataType = Type.GetType("System.Int64");
                    break;

                default:
                    dc.DataType = Type.GetType("System.DateTime");
                    break;
                }
                dt.Columns.Add(dc);

                for (int i = 0; i < numRows; i++)
                {
                    DataRow  dr      = dt.NewRow();
                    Double   randNum = _rn.GenerateRandomNumber(fromDays, toDays);
                    TimeSpan ts      = new TimeSpan((int)randNum, 0, 0, 0, 0);
                    DateTime dtm     = DateTime.MinValue.Add(ts);
                    if (generateRandomTime)
                    {
                        randNum = _rn.GenerateRandomNumber(fromSeconds, toSeconds);
                        TimeSpan ts2 = new TimeSpan(0, 0, 0, (int)randNum, 0);
                        dtm = dtm.AddSeconds(ts2.TotalSeconds);
                    }
                    //dr[0] = dtm;
                    switch (dateConversionType)
                    {
                    case enDateConversionType.DoNotConvert:
                        dr[0] = dtm;
                        break;

                    case enDateConversionType.ConvertDateTo32bitInt:
                        dr[0] = Convert.ToInt32(dtm.ToString("yyyyMMdd"));
                        break;

                    case enDateConversionType.ConvertTimeTo32bitInt:
                        dr[0] = Convert.ToInt32(dtm.ToString("HHmmss"));
                        break;

                    case enDateConversionType.ConvertDateTimeTo64bitInt:
                        dr[0] = Convert.ToInt64(dtm.ToString("yyyyMMddHHmmss"));
                        break;

                    default:
                        dr[0] = dtm;
                        break;
                    }
                    dt.Rows.Add(dr);
                }
            }
            catch (System.Exception ex)
            {
                _msg.Length = 0;
                _msg.Append("Error in CreateRangeDataTable routine.\r\n");
                _msg.Append(AppGlobals.AppMessages.FormatErrorMessage(ex));
                throw new System.Exception(_msg.ToString());
            }
            finally
            {
                ;
            }

            return(dt);
        }
        /// <summary>
        /// Creates a set of offset values that can be used to decrease or increase existing values by the calling program. This routine also allows display of results on a form in a grid. Random offset, base value and adjuted base value can be displayed in the grid.
        /// </summary>
        /// <param name="numType">Type of offset number to generate (e.g. Int32, Int64, etc.)</param>
        /// <param name="numRows">Number of random offset numbers to generate.</param>
        /// <param name="minPercent">Minimum offset percent for offset.</param>
        /// <param name="maxPercent">Maximum offset percent for offset.</param>
        /// <returns>ADO.NET DataTable containing the set of random values.</returns>
        /// <remarks>Any negative percent values will decrease a value. Positive percent values 100 will increase a value.
        /// For example, min -50 percent max +50 percent means offsets will range from 50 percent less to 50 percent more.</remarks>
        /// <remarks>Offset will be expressed in terms of the following base values: 10000 for short integers, 10 for byte sized integers, 1000000 for all other numeric types.
        /// For example, min to max definition of -50 percent to +50 percent for int32 numbers, will return values ranging from -500000 to +500000. You can use these offsets to calculate a percentage to use in modifying an existing value.
        /// For example, if current value for an Int32 in a table is 100 and offset is -500000, modified value = currentvalue * (-500000/ 1000000) or currentvalue = currentvalue * (offset / basevalue) </remarks>

        public DataTable CreateOffsetDataTablePreview(enRandomNumberType numType, int numRows, string minPercent, string maxPercent)
        {
            DataTable    dt = new DataTable();
            RandomNumber rn = new RandomNumber();


            try
            {
                Double minPct             = Convert.ToDouble(minPercent) / 100.0;
                Double maxPct             = Convert.ToDouble(maxPercent) / 100.0;
                Double currValue          = 1000.0;
                Double currValueMin       = 1000.0;
                Double currValueIncrement = 500.0;
                Double currValueMax       = 5000.0;

                if (numType == enRandomNumberType.enByte || numType == enRandomNumberType.enSByte)
                {
                    currValue          = 10.0;
                    currValueMin       = 10.0;
                    currValueIncrement = 5.0;
                    currValueMax       = 50.0;
                }

                DataColumn dc = new DataColumn("RandomValue");
                dc.DataType = numberType[(int)numType];
                dt.Columns.Add(dc);
                DataColumn dc2 = new DataColumn("CurrentValue");
                dc2.DataType = numberType[(int)numType];
                dt.Columns.Add(dc2);
                DataColumn dc3 = new DataColumn("OffsetValue");
                dc3.DataType = numberType[(int)numType];
                dt.Columns.Add(dc3);

                for (int i = 0; i < numRows; i++)
                {
                    if (currValue > currValueMax)
                    {
                        currValue = currValueMin;
                    }
                    Double  minNum     = currValue + (currValue * minPct) + 1.0;
                    Double  maxNum     = currValue + (currValue * maxPct) + 1.0;
                    DataRow dr         = dt.NewRow();
                    Double  randNum    = rn.GenerateRandomNumber(minNum, maxNum);
                    Double  randOffset = randNum - currValue;
                    if (randNum < numberTypeMinMaxVals[(int)numType].minVal)
                    {
                        dr[0] = Convert.ChangeType(numberTypeMinMaxVals[(int)numType].minVal + 1, numberType[(int)numType]);
                    }
                    else if (randNum > numberTypeMinMaxVals[(int)numType].maxVal)
                    {
                        dr[0] = Convert.ChangeType(numberTypeMinMaxVals[(int)numType].maxVal - 1, numberType[(int)numType]);
                    }
                    else
                    {
                        dr[0] = Convert.ChangeType(randNum, numberType[(int)numType]);
                    }
                    dr[1] = Convert.ChangeType(currValue, numberType[(int)numType]);
                    dr[2] = Convert.ChangeType(randOffset, numberType[(int)numType]);
                    dt.Rows.Add(dr);
                    currValue += currValueIncrement;
                }
            }
            catch (System.Exception ex)
            {
                _msg.Length = 0;
                _msg.Append("Error in CreateIntNumberRangeDataTable routine.\r\n");
                _msg.Append(AppGlobals.AppMessages.FormatErrorMessage(ex));
                throw new System.Exception(_msg.ToString());
            }
            finally
            {
                ;
            }

            return(dt);
        }
        /// <summary>
        /// Creates a set of offset values that can be used to decrease or increase existing values by the calling program.
        /// </summary>
        /// <param name="numType">Type of offset number to generate (e.g. Int32, Int64, etc.)</param>
        /// <param name="numRows">Number of random offset numbers to generate.</param>
        /// <param name="minPercent">Minimum offset percent for offset.</param>
        /// <param name="maxPercent">Maximum offset percent for offset.</param>
        /// <returns>ADO.NET DataTable containing the set of random values.</returns>
        /// <remarks>Any negative percent values will decrease a value. Positive percent values 100 will increase a value.
        /// For example, min -50 percent max +50 percent means offsets will range from 50 percent less to 50 percent more.</remarks>
        /// <remarks>Offset will be expressed in terms of the following base values: 10000 for short integers, 10 for byte sized integers, 1000000 for all other numeric types.
        /// For example, min to max definition of -50 percent to +50 percent for int32 numbers, will return values ranging from -500000 to +500000. You can use these offsets to calculate a percentage to use in modifying an existing value.
        /// Example, if current value for an Int32 in a table is 100 and offset is -500000, modified value = currentvalue * (-500000/ 1000000) or currentvalue = currentvalue * (offset / basevalue).</remarks>
        public DataTable CreateOffsetDataTable(enRandomNumberType numType, int numRows, string minPercent, string maxPercent)
        {
            DataTable    dt = new DataTable();
            RandomNumber rn = new RandomNumber();


            try
            {
                Double minPct    = Convert.ToDouble(minPercent) / 100.0;
                Double maxPct    = Convert.ToDouble(maxPercent) / 100.0;
                Double baseValue = 1000.0;

                if (numType == enRandomNumberType.enShort || numType == enRandomNumberType.enUShort)
                {
                    baseValue = 10000;
                }
                else if (numType == enRandomNumberType.enByte || numType == enRandomNumberType.enSByte)
                {
                    baseValue = 10.0;
                }
                else if (numType == enRandomNumberType.enInt || numType == enRandomNumberType.enUInt ||
                         numType == enRandomNumberType.enLong || numType == enRandomNumberType.enULong ||
                         numType == enRandomNumberType.enDouble || numType == enRandomNumberType.enFloat)
                {
                    baseValue = 1000000;
                }
                else
                {
                    //is a float number (.NET Single)
                    baseValue = 100000;
                }

                DataColumn dc = new DataColumn("RandomValue");
                dc.DataType = Type.GetType("System.Double");
                dt.Columns.Add(dc);
                DataColumn dc2 = new DataColumn("BaseValue");
                dc2.DataType = Type.GetType("System.Double");
                dt.Columns.Add(dc2);
                DataColumn dc3 = new DataColumn("NewValueAfterOffset");
                dc3.DataType = numberType[(int)numType];
                dt.Columns.Add(dc3);

                for (int i = 0; i < numRows; i++)
                {
                    Double  minNum     = baseValue + (baseValue * minPct) + 1.0;
                    Double  maxNum     = baseValue + (baseValue * maxPct) + 1.0;
                    DataRow dr         = dt.NewRow();
                    Double  randNum    = rn.GenerateRandomNumber(minNum, maxNum);
                    Double  randOffset = randNum - baseValue;
                    if (randNum < numberTypeMinMaxVals[(int)numType].minVal)
                    {
                        dr[0] = numberTypeMinMaxVals[(int)numType].minVal + 1;  //Convert.ChangeType(numberTypeMinMaxVals[(int)numType].minVal + 1, numberType[(int)numType]);
                    }
                    else if (randNum > numberTypeMinMaxVals[(int)numType].maxVal)
                    {
                        dr[0] = numberTypeMinMaxVals[(int)numType].maxVal - 1;  //Convert.ChangeType(numberTypeMinMaxVals[(int)numType].maxVal - 1, numberType[(int)numType]);
                    }
                    else
                    {
                        dr[0] = randOffset; // Convert.ChangeType(randNum, numberType[(int)numType]);
                    }
                    dr[1] = baseValue;
                    Double newValueAfterOffset = baseValue + (double)dr[0];
                    dr[2] = Convert.ChangeType(newValueAfterOffset, numberType[(int)numType]);
                    dt.Rows.Add(dr);
                }
            }
            catch (System.Exception ex)
            {
                _msg.Length = 0;
                _msg.Append("Error in CreateIntNumberRangeDataTable routine.\r\n");
                _msg.Append(AppGlobals.AppMessages.FormatErrorMessage(ex));
                throw new System.Exception(_msg.ToString());
            }
            finally
            {
                ;
            }

            return(dt);
        }