public void GetValuesTest() { RampDialog target = new RampDialog(); // TODO: Initialize to an appropriate value RampInfo expected = new RampInfo(); // TODO: Initialize to an appropriate value RampInfo actual; actual = target.GetValues(); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void AddToScene(RampInfo info) { mapPosition = info.mapPosition; length = 70; maxHeight = 48; width = 21 + (Constants.TILE_SIZE * ((float)info.width)); leapLengthAdjustment = -1.0f; for (int i = 0; i < Constants.MAX_PLAYERS; i++) { playerHasPassed[i] = false; playerHasPassedEnd[i] = false; } }