private void OnEnter(object parameter) { PathPointNode node = parameter as PathPointNode; if (node != null) { Parent.EnterSequence(this, node); } }
private void OnEnter(object parameter) { PathPointNode node = parameter as PathPointNode; if (node != null) { if (node.DirectionType == PathPointNode.TypeDirection.IN) { Input = node; } else if (node.DirectionType == PathPointNode.TypeDirection.OUT) { Output = node; } Parent.EnterSequence(ModuleViewModle, node); } }