Exemplo n.º 1
0
    // Use this for initialization
    private void Start()
    {
        _rpgTalkContainer                     = Instantiate(_rpgTalkContainer);
        _rpgTalkContainer.dialoger            = true;
        _rpgTalkContainer.textUI              = _rpgTalkContainer.gameObject.FindComponentsInChildrenWithTag <Text>("Text")[0];
        _rpgTalkContainer.dialogerUI          = _rpgTalkContainer.gameObject.FindComponentsInChildrenWithTag <Text>("Name")[0];
        _rpgTalkContainer.passWithMouse       = false;
        _rpgTalkContainer.enableQuickSkip     = true;
        _rpgTalkContainer.passWithInputButton = "Interact";
        _rpgTalkContainer.GetComponentInChildren <Canvas>().worldCamera = GameObject.FindWithTag("MainCamera").GetComponent <Camera>();
        _rpgTalkContainer.txtToParse = _textAssets[0];

        print(_talkAreas.Count);
        for (int i = 0; i < _talkAreas.Count; ++i)
        {
            _talkAreas[i] = Instantiate(_talkAreas[i]);
            _talkAreas[i].rpgtalkTarget = _rpgTalkContainer;
            _talkAreas[i].txtToParse    = _textAssets[1];
        }
    }